Varifocal displays reduce the impact of the vergence-accommodation conflict on 3D pointing performance in augmented reality systems

This paper investigates whether a custom varifocal display can improve 3D pointing performance in augmented reality (AR), where the vergence-accommodation conflict (VAC) is known to impair interaction. Varifocal displays have been hypothesized to alleviate the VAC by dynamically matching the focal distance to the user’s gaze-defined target depth. Following prior work, we conducted a within-subject study with 24 participants performing an ISO 9241-411 pointing task under varifocal and fixed-focal viewing. Overall, varifocal viewing yielded significantly higher performance than the fixed-focal baseline across key interaction metrics, although the magnitude and even the direction of the benefit varied across individuals. In particular, participants’ responses exhibited a baseline-dependent pattern, with smaller improvements (or occasional degradation) observed for those with better baseline performance. Our findings suggest that varifocal technology can improve AR pointing performance relative to fixed-focal viewing, while highlighting substantial individual differences that should be considered in design and evaluation.

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Publication Details

Journal
Virtual Reality
Published
2026-08-28
DOI
https://doi.org/10.1007/s10055-026-01473-5
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00

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article

Varifocal displays reduce the impact of the vergence-accommodation conflict on 3D pointing performance in augmented reality systems

Anil Ufuk Batmaz, Monica Perusquía-Hernández, Mayra Donaji Barrera Machuca, Wolfgang Stuerzlinger et al.
Virtual Reality
Augmented Reality Applications
article

Varifocal displays reduce the impact of the vergence-accommodation conflict on 3D pointing performance in augmented reality systems

Anil Ufuk Batmaz, Monica Perusquía-Hernández, Mayra Donaji Barrera Machuca, Wolfgang Stuerzlinger, Yan Zhang, Kiyoshi Kiyokawa, Xiaodan Hu
article en

Abstract

This paper investigates whether a custom varifocal display can improve 3D pointing performance in augmented reality (AR), where the vergence-accommodation conflict (VAC) is known to impair interaction. Varifocal displays have been hypothesized to alleviate the VAC by dynamically matching the focal distance to the user’s gaze-defined target depth. Following prior work, we conducted a within-subject study with 24 participants performing an ISO 9241-411 pointing task under varifocal and fixed-focal viewing. Overall, varifocal viewing yielded significantly higher performance than the fixed-focal baseline across key interaction metrics, although the magnitude and even the direction of the benefit varied across individuals. In particular, participants’ responses exhibited a baseline-dependent pattern, with smaller improvements (or occasional degradation) observed for those with better baseline performance. Our findings suggest that varifocal technology can improve AR pointing performance relative to fixed-focal viewing, while highlighting substantial individual differences that should be considered in design and evaluation.

Virtual Reality
University of Calgary (CA), Shibaura Institute of Technology (JP), Simon Fraser University (CA), Shanghai Jiao Tong University (CN), Concordia University (CA), Nara Institute of Science and Technology (JP)
Snap, Japan Society for the Promotion of Science
Openalex Percentile: Top 90%
Augmented Reality Applications
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