Composing reinforcement learning policies, with formal guarantees

We propose a novel framework to controller design in environments with a two-level structure: a known high-level graph ("map") in which each vertex is populated by a Markov decision process, called a "room". The framework "separates concerns" by using different design techniques for low- and high-level tasks. We apply reactive synthesis for high-level tasks: given a specification as a logical formula over the high-level graph and a collection of low-level policies obtained together with "concise" latent structures, we construct a "planner" that selects which low-level policy to apply in each room. We develop a reinforcement learning procedure to train low-level policies on latent structures, which unlike previous approaches, circumvents a model distillation step. We pair the policy with probably approximately correct guarantees on its performance and on the abstraction quality, and lift these guarantees to the high-level task. These formal guarantees are the main advantage of the framework. Other advantages include scalability (rooms are large and their dynamics are unknown) and reusability of low-level policies. We demonstrate feasibility in challenging case studies where an agent navigates environments with moving obstacles and visual inputs.

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Publication Details

Journal
VBN Forskningsportal (Aalborg Universitet)
Published
2025-06-05
DOI
https://doi.org/10.5555/3709347.3743573
Primary Topic
Reinforcement Learning in Robotics
Type
article
Field-Weighted Citation Impact
0.00

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article

Composing reinforcement learning policies, with formal guarantees

Florent Delgrange, Guillermo A. Pérez, Christian Schilling, Nowe Ann et al.
VBN Forskningsportal (Aalborg Universitet)
Reinforcement Learning in Robotics
article

Composing reinforcement learning policies, with formal guarantees

Florent Delgrange, Guillermo A. Pérez, Christian Schilling, Nowe Ann, Guy Avni, Anna Lukina
article en

Abstract

We propose a novel framework to controller design in environments with a two-level structure: a known high-level graph ("map") in which each vertex is populated by a Markov decision process, called a "room". The framework "separates concerns" by using different design techniques for low- and high-level tasks. We apply reactive synthesis for high-level tasks: given a specification as a logical formula over the high-level graph and a collection of low-level policies obtained together with "concise" latent structures, we construct a "planner" that selects which low-level policy to apply in each room. We develop a reinforcement learning procedure to train low-level policies on latent structures, which unlike previous approaches, circumvents a model distillation step. We pair the policy with probably approximately correct guarantees on its performance and on the abstraction quality, and lift these guarantees to the high-level task. These formal guarantees are the main advantage of the framework. Other advantages include scalability (rooms are large and their dynamics are unknown) and reusability of low-level policies. We demonstrate feasibility in challenging case studies where an agent navigates environments with moving obstacles and visual inputs.

VBN Forskningsportal (Aalborg Universitet)
Fonds Wetenschappelijk Onderzoek, Nederlandse Organisatie voor Wetenschappelijk Onderzoek, Israel Science Foundation, Simons Institute for the Theory of Computing, University of California Berkeley
Peace, Justice and strong institutions
Openalex Percentile: Top 15%
Reinforcement Learning in Robotics
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Composing reinforcement learning policies, with formal guarantees — Florent Delgrange, Guillermo A. Pérez, et al. · VBN Forskningsportal (Aalborg Universitet) (2025) | TGRS Research Map | TGRS