Motion Strategy Generation Based on Multimodal Motion Primitives and Reinforcement Learning Imitation for Quadruped Robots

With the advancement of task-oriented reinforcement learning (RL), the capability of quadruped robots for motion generation and complex task completion has significantly improved. However, current control strategies require extensive domain expertise and time-consuming design processes to acquire operational skills and achieve multi-task motion control, often failing to effectively manage complex behaviors composed of multiple coordinated actions. To address these limitations, this paper proposes a motion policy generation method for quadruped robots based on multimodal motion primitives and imitation learning. A multimodal motion library was constructed using 3D engine motion design, motion capture data retargeting, and trajectory planning. A temporal domain-based behavior planner was designed to combine these primitives and generate complex behaviors. We developed a RL-based imitation learning training framework to achieve precise trajectory tracking and rapid policy deployment, ensuring the effective application of actions/behaviors on the quadruped platform. Simulation and physical experiments conducted on the Lite3 quadruped robot validated the efficacy of the proposed approach, offering a new paradigm for the deployment and development of motion strategies for quadruped robots.

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Publication Details

Journal
Biomimetics
Published
2026-02-04
DOI
https://doi.org/10.3390/biomimetics11020115
Primary Topic
Robotic Locomotion and Control
Type
article
Field-Weighted Citation Impact
0.00

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article

Motion Strategy Generation Based on Multimodal Motion Primitives and Reinforcement Learning Imitation for Quadruped Robots

Taixin Li, Chuanle Zhu, Chenxi Li, Hui Chai et al.
Biomimetics
Robotic Locomotion and Control
article

Motion Strategy Generation Based on Multimodal Motion Primitives and Reinforcement Learning Imitation for Quadruped Robots

Taixin Li, Chuanle Zhu, Chenxi Li, Hui Chai, Qin Zhang, Benhang Liu
article en

Abstract

With the advancement of task-oriented reinforcement learning (RL), the capability of quadruped robots for motion generation and complex task completion has significantly improved. However, current control strategies require extensive domain expertise and time-consuming design processes to acquire operational skills and achieve multi-task motion control, often failing to effectively manage complex behaviors composed of multiple coordinated actions. To address these limitations, this paper proposes a motion policy generation method for quadruped robots based on multimodal motion primitives and imitation learning. A multimodal motion library was constructed using 3D engine motion design, motion capture data retargeting, and trajectory planning. A temporal domain-based behavior planner was designed to combine these primitives and generate complex behaviors. We developed a RL-based imitation learning training framework to achieve precise trajectory tracking and rapid policy deployment, ensuring the effective application of actions/behaviors on the quadruped platform. Simulation and physical experiments conducted on the Lite3 quadruped robot validated the efficacy of the proposed approach, offering a new paradigm for the deployment and development of motion strategies for quadruped robots.

BiomimeticsVol. 11(2)
Shandong University (CN), University of Jinan (CN)
Natural Science Foundation of Shandong Province, National Key Research and Development Program of China
Openalex Percentile: Top 68%
Robotic Locomotion and Control
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Motion Strategy Generation Based on Multimodal Motion Primitives and Reinforcement Learning Imitation for Quadruped Robots — Taixin Li, Chuanle Zhu, et al. · Biomimetics (2026) | TGRS Research Map | TGRS