From scientific research to digital reconstruction: integration of historical documentation and VR experiences in Gerri de la Sal Project

There is a lack of bibliography concerning the specific methodology and limitations of historical data gathering to achieve high-quality and accurate productions of virtual reality (VR) and augmented reality (AR) technology applied to heritage dissemination. Most papers focus on the technical features and dissemination application of 3D and VR; the rigour of the research process specifically aimed at 3D reconstruction is usually not addressed, or taken into account by digitalization technicians. Although digitalization of heritage sites carried out by the same team or project in charge of its documentation mitigates the problem, several digitalization and public dissemination projects are conceived as a subsequent step, usually conducted by specialists or technicians not necessarily familiar with the heritage site’s features. This paper addresses this methodological need through the researcher’s experience in a multidisciplinary VR heritage project. The aim is to integrate historical research within the development of a VR museum within the Orígens UNESCO Global Geopark in the Catalan Pyrenees, Spain. Specifically, it explores the particular needs, challenges, and limitations of historical data gathering to accurately produce VR reconstructions of a cultural heritage site in Gerri de la Sal. The site involves studying a prehistoric salt production complex, a medieval monastery, and traditional salt-making processes. The experience has allowed the authors to propose a viable 3-step work plan to conduct research and documentation for VR dissemination. The result is a 7-minutes long VR documentary, to be displayed at the local museum of Gerri de la Sal, meeting the international VR reconstructions rigour guidelines. Thanks to successfully achieving this objective, the researchers have also addressed basic limitations of the proposed methodology and have proposed viable strategies to overcome them.

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Publication Details

Journal
Virtual Archaeology Review
Published
2025-11-25
DOI
https://doi.org/10.4995/var.2026.23962
Primary Topic
3D Surveying and Cultural Heritage
Type
article
Field-Weighted Citation Impact
0.00
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article

From scientific research to digital reconstruction: integration of historical documentation and VR experiences in Gerri de la Sal Project

Oriol Dinarés Cabrerizo, Eloi Carola, Xavier M. Pellicer, Marco De Matteis et al.
Virtual Archaeology Review
3D Surveying and Cultural Heritage
article

From scientific research to digital reconstruction: integration of historical documentation and VR experiences in Gerri de la Sal Project

Oriol Dinarés Cabrerizo, Eloi Carola, Xavier M. Pellicer, Marco De Matteis, Albert G. Sellés, Pablo Costa Santolaria, G. Puras, Jan Vallès, Òscar Gratacós, Oriol Ferrer, Josep Antoni Muñoz, Aroa Yagüe, José Antonio Muñiz, Gonzalo Rivas, Xavier Costa Badia
article en

Abstract

There is a lack of bibliography concerning the specific methodology and limitations of historical data gathering to achieve high-quality and accurate productions of virtual reality (VR) and augmented reality (AR) technology applied to heritage dissemination. Most papers focus on the technical features and dissemination application of 3D and VR; the rigour of the research process specifically aimed at 3D reconstruction is usually not addressed, or taken into account by digitalization technicians. Although digitalization of heritage sites carried out by the same team or project in charge of its documentation mitigates the problem, several digitalization and public dissemination projects are conceived as a subsequent step, usually conducted by specialists or technicians not necessarily familiar with the heritage site’s features. This paper addresses this methodological need through the researcher’s experience in a multidisciplinary VR heritage project. The aim is to integrate historical research within the development of a VR museum within the Orígens UNESCO Global Geopark in the Catalan Pyrenees, Spain. Specifically, it explores the particular needs, challenges, and limitations of historical data gathering to accurately produce VR reconstructions of a cultural heritage site in Gerri de la Sal. The site involves studying a prehistoric salt production complex, a medieval monastery, and traditional salt-making processes. The experience has allowed the authors to propose a viable 3-step work plan to conduct research and documentation for VR dissemination. The result is a 7-minutes long VR documentary, to be displayed at the local museum of Gerri de la Sal, meeting the international VR reconstructions rigour guidelines. Thanks to successfully achieving this objective, the researchers have also addressed basic limitations of the proposed methodology and have proposed viable strategies to overcome them.

Virtual Archaeology ReviewVol. 17(34)
Musée de la Civilisation (CA), Optivision (United States) (US), Institut Català de Paleontologia Miquel Crusafont (ES), Ministerio de Defensa (ES), Universitat de Barcelona (ES)
Sustainable cities and communities
Openalex Percentile: Top 20%
3D Surveying and Cultural Heritage
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