Development of Urban Digital Twins Using GIS and Game Engine Systems
Urban Digital Twins (UDTs) represent a recent application of Digital Twins (DTs), with the objective of replicating cities and providing a framework for urban planning. The utilization of UDTs provides a structured approach for the modeling and analysis of urban environments, incorporating a range of geospatial data presented in both two-dimensional (2D) and three-dimensional (3D) formats. This article details the process of processing, modeling, and integrating urban geospatial data into a Digital Twin. Two integrations for end-user platforms were demonstrated using a Geographic Information System (GIS) and an Unreal Engine (UE5) game platform. GIS-based dashboard systems provide professionals with the tools necessary to monitor, analyze, and create scenarios, thereby promoting collaboration between authorities and citizens. Game engines have the potential to play a pivotal role in the development of future UDTs by facilitating the creation of immersive experiences that aid users in comprehending their environment and promoting citizen engagement.
Authors
- Ana Cornelia Badea (ORCID: https://orcid.org/0000-0003-4521-5403)
- Gheorghe Badea (ORCID: https://orcid.org/0000-0003-4980-4459)
- Anca ENE
- Anca-Patricia Grădinaru
Institutions
- Technical University of Civil Engineering of Bucharest (RO)
Publication Details
- Journal
- Land
- Published
- 2026-02-02
- DOI
- https://doi.org/10.3390/land15020254
- Primary Topic
- 3D Modeling in Geospatial Applications
- Type
- article
- Field-Weighted Citation Impact
- 0.00