Research on the Preferences of Generation Z College Students for the Incorporation of Outstanding Traditional Cultural Elements into Domestic Games

Driven by both the digital economy and the strategy of building a culturally powerful country, domestic games are becoming an important carrier for the inheritance and innovation of outstanding traditional Chinese culture. The integrated model of “culture + technology” has provided immersive cultural cognitive scenarios for the Generation Z youth group. This study focuses on the influence mechanism of Generation Z college students’ preferences for traditional cultural elements in domestic games. Based on the data of 503 valid questionnaires from universities in Shanghai, it comprehensively applies statistical methods such as cluster analysis, structural equation model (SEM), and principal component analysis (PCA) to systematically analyze the chained action paths of cultural identity, emotional resonance, and game immersion, and reveals the stratified characteristics of the player group and the priority of the demand for traditional cultural elements. The aim is to provide theoretical support and strategic suggestions for the cultural empowerment practice of the game industry. This research empirically verifies the innovative value of games as a carrier of the symbiosis between technology and culture. It puts forward the hierarchical strategy of cultural elements to promote the integration of design responsibilities and reveals the cultural acceptance mechanism of the next-generation users, thus providing a basis for the balance of multicultural creation. The research results expand the theoretical framework of art design in social changes and simultaneously respond to the core issues of the conference regarding technology empowerment, sustainable development and interdisciplinary cultural integration.

Authors

Publication Details

Journal
Springer Link (Chiba Institute of Technology)
Published
2025-07-04
DOI
https://doi.org/10.1051/shsconf/202521901003/pdf
Primary Topic
Creativity in Education and Neuroscience
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Research on the Preferences of Generation Z College Students for the Incorporation of Outstanding Traditional Cultural Elements into Domestic Games

Xinning Kang
Springer Link (Chiba Institute of Technology)
Creativity in Education and Neuroscience
article

Research on the Preferences of Generation Z College Students for the Incorporation of Outstanding Traditional Cultural Elements into Domestic Games

Xinning Kang
article en

Abstract

Driven by both the digital economy and the strategy of building a culturally powerful country, domestic games are becoming an important carrier for the inheritance and innovation of outstanding traditional Chinese culture. The integrated model of “culture + technology” has provided immersive cultural cognitive scenarios for the Generation Z youth group. This study focuses on the influence mechanism of Generation Z college students’ preferences for traditional cultural elements in domestic games. Based on the data of 503 valid questionnaires from universities in Shanghai, it comprehensively applies statistical methods such as cluster analysis, structural equation model (SEM), and principal component analysis (PCA) to systematically analyze the chained action paths of cultural identity, emotional resonance, and game immersion, and reveals the stratified characteristics of the player group and the priority of the demand for traditional cultural elements. The aim is to provide theoretical support and strategic suggestions for the cultural empowerment practice of the game industry. This research empirically verifies the innovative value of games as a carrier of the symbiosis between technology and culture. It puts forward the hierarchical strategy of cultural elements to promote the integration of design responsibilities and reveals the cultural acceptance mechanism of the next-generation users, thus providing a basis for the balance of multicultural creation. The research results expand the theoretical framework of art design in social changes and simultaneously respond to the core issues of the conference regarding technology empowerment, sustainable development and interdisciplinary cultural integration.

Springer Link (Chiba Institute of Technology)
Openalex Percentile: Top 22%
Creativity in Education and Neuroscience
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Research on the Preferences of Generation Z College Students for the Incorporation of Outstanding Traditional Cultural Elements into Domestic Games — Xinning Kang · Springer Link (Chiba Institute of Technology) (2025) | TGRS Research Map | TGRS