Lightweight Instance-Level Semantic Dense Three-Dimensional Reconstruction for Satellite Components

Vision-based instance-level semantic dense 3D reconstruction (ISDR) for satellite components can significantly enhance on-orbit service robots' perceptual capabilities for autonomous close-range tasks such as component repairs. However, existing ISDR methods, designed for ground scenarios, struggle with satellite targets' weak, repetitive textures and require GPU support, limiting their use on resource-constrained on-orbit platforms. To address these limitations, this paper proposes a lightweight method that builds on prior instance segmentation research. First, a pose estimation algorithm utilizing ORB and improved EDLine features achieves 40–70% higher tracking success rates on satellite flyby datasets compared to benchmarks. Second, the proposed lightweight dense 3D reconstruction method, optimized by accelerating truncated signed distance function fusion and surface extraction, achieves real-time performance at 23 Hz on a CPU with 5 mm voxel resolution. Third, by leveraging adjacent keyframe information, the instance-level semantic fusion improves efficiency by 77% over Voxblox++ at 5 mm resolution. Finally, the proposed ISDR method is validated on synthetic satellite fly-around datasets, achieving interactive-rate ISDR (10 Hz) on non-GPU platforms.

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Publication Details

Journal
Journal of Aerospace Information Systems
Published
2026-02-01
DOI
https://doi.org/10.2514/1.i011693
Primary Topic
Space Satellite Systems and Control
Type
article
Field-Weighted Citation Impact
0.00
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article

Lightweight Instance-Level Semantic Dense Three-Dimensional Reconstruction for Satellite Components

Zhi Xu, Xinyu Fu, Qianlong Li, Zhanxia Zhu et al.
Journal of Aerospace Information Systems
Space Satellite Systems and Control
article

Lightweight Instance-Level Semantic Dense Three-Dimensional Reconstruction for Satellite Components

Zhi Xu, Xinyu Fu, Qianlong Li, Zhanxia Zhu, Quan Jia
article en

Abstract

Vision-based instance-level semantic dense 3D reconstruction (ISDR) for satellite components can significantly enhance on-orbit service robots' perceptual capabilities for autonomous close-range tasks such as component repairs. However, existing ISDR methods, designed for ground scenarios, struggle with satellite targets' weak, repetitive textures and require GPU support, limiting their use on resource-constrained on-orbit platforms. To address these limitations, this paper proposes a lightweight method that builds on prior instance segmentation research. First, a pose estimation algorithm utilizing ORB and improved EDLine features achieves 40–70% higher tracking success rates on satellite flyby datasets compared to benchmarks. Second, the proposed lightweight dense 3D reconstruction method, optimized by accelerating truncated signed distance function fusion and surface extraction, achieves real-time performance at 23 Hz on a CPU with 5 mm voxel resolution. Third, by leveraging adjacent keyframe information, the instance-level semantic fusion improves efficiency by 77% over Voxblox++ at 5 mm resolution. Finally, the proposed ISDR method is validated on synthetic satellite fly-around datasets, achieving interactive-rate ISDR (10 Hz) on non-GPU platforms.

Journal of Aerospace Information Systems
Northwestern Polytechnical University (CN), Chery Automobile (China) (CN)
Decent work and economic growth
Openalex Percentile: Top 71%
Space Satellite Systems and Control
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