<i>Microsoft/Activision Blizzard</i> and <i>Booking/eTraveli</i> : an ecosystem market definition in five takeaways
Abstract In 2023, the EU prohibited Booking/eTraveli whilst the UK sought to prohibit Microsoft/Activision Blizzard. In both cases, the other authority allowed the merger. The decisions reveal the existence of two issues: a Disconnect Inconsistency in the prohibitions (between (platform-based) market definition and (ecosystem-level) assessment) and a Static/Dynamic Divide (prohibitions grounded in forward-looking ecosystem concerns and clearances grounded in traditional, static indicators). In light of these observations, a workable market definition is proposed: an ecosystem market is a multi-product, multi-actor system, orchestrated by a central firm, which competes as a unit against other such systems. This definition aligns market boundaries with the merger assessment and provides the authorities with a coherent frame for analysing competition both within and between ecosystems. The analysis leads to five takeaways: (i) the two cases reveal analytical and methodological inconsistencies in the practice of the competition authorities; (ii) the proposed definition can guide the authorities towards legally sound, forward-looking merger control; (iii) qualitative and quantitative tools exist to operationalize ecosystem definition and assessment; (iv) market definition remains legally and practically indispensable for consistency and legal robustness of merger control; and (v) when ecosystems compete, the merger question becomes inherently structural, requiring a focus on market definition.
Authors
- Emanuela Lecchi (ORCID: https://orcid.org/0000-0002-7821-3677)
Institutions
- University of Dundee (GB)
Publication Details
- Journal
- Journal of Antitrust Enforcement
- Published
- 2025-12-06
- DOI
- https://doi.org/10.1093/jaenfo/jnaf029
- Primary Topic
- Digital Platforms and Economics
- Type
- article
- Field-Weighted Citation Impact
- 0.00