A Comparative Study Of E- Banking on Private and public bank

Digital technology is currently advancing rapidly, making it easier for everyone to connect and share the same interests without any obstacles across geographic and temporal boundaries, convenient, flexible to reach, and affordable in developed countries; from these many advantages, there are also concerns among researchers related to the use of digital technology exaggerated. One of the digital technologies that are currently in existence is online games. Online game games are currently booming among adolescent worldwide, even tournaments/competitions are held in playing them, which are integrated by the player’s social networks. Internet addiction is currently considered a global problem with possible implications for mental health. The way people interact with technology is constantly changing. New behaviors have improved, social and recreational activities have changed, and new psychological problems have arisen. In the late 1990s, concerns about addictive internet use were discussed, and, since then, the concept has been widely studied and debated. Although it has been treated form different angels and researchers have used additional terms, “internet addiction” has become one of the most commonly used terms, along with “internet use is problematic. As the social problem of online gaming addiction has become widespread, online gaming has become viewed negatively such as gambling or alcohol addiction. With the rapid surge in the population of internet users, IA has become an increasing mental health problem worldwide, raising public concern. Healthily using the internet can be understood as achieving the desired goal in an appropriate time frame without experiencing any intellectual or behavioral discomfort. IA is described as an individual’s inability to control their use of the internet, which causes disruption and disruption in fulfilling work, social, and personal commitments and appears to have similarities with the category other aspects of behavior.

Authors

Institutions

Publication Details

Published
2026-01-30
DOI
https://doi.org/10.64643/jatirv2i2-140129-001
Primary Topic
Diverse Scientific Research Studies
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

A Comparative Study Of E- Banking on Private and public bank

Mr. Akash Geddam, Prof. Simran Pathak
Diverse Scientific Research Studies
article

A Comparative Study Of E- Banking on Private and public bank

Mr. Akash Geddam, Prof. Simran Pathak
article en

Abstract

Digital technology is currently advancing rapidly, making it easier for everyone to connect and share the same interests without any obstacles across geographic and temporal boundaries, convenient, flexible to reach, and affordable in developed countries; from these many advantages, there are also concerns among researchers related to the use of digital technology exaggerated. One of the digital technologies that are currently in existence is online games. Online game games are currently booming among adolescent worldwide, even tournaments/competitions are held in playing them, which are integrated by the player’s social networks. Internet addiction is currently considered a global problem with possible implications for mental health. The way people interact with technology is constantly changing. New behaviors have improved, social and recreational activities have changed, and new psychological problems have arisen. In the late 1990s, concerns about addictive internet use were discussed, and, since then, the concept has been widely studied and debated. Although it has been treated form different angels and researchers have used additional terms, “internet addiction” has become one of the most commonly used terms, along with “internet use is problematic. As the social problem of online gaming addiction has become widespread, online gaming has become viewed negatively such as gambling or alcohol addiction. With the rapid surge in the population of internet users, IA has become an increasing mental health problem worldwide, raising public concern. Healthily using the internet can be understood as achieving the desired goal in an appropriate time frame without experiencing any intellectual or behavioral discomfort. IA is described as an individual’s inability to control their use of the internet, which causes disruption and disruption in fulfilling work, social, and personal commitments and appears to have similarities with the category other aspects of behavior.

Vol. 2(2)
G.S. Science, Arts And Commerce College (IN)
Partnerships for the goals
Openalex Percentile: Top 75%
Diverse Scientific Research Studies
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

A Comparative Study Of E- Banking on Private and public bank — Mr. Akash Geddam, Prof. Simran Pathak · (2026) | TGRS Research Map | TGRS