Comparing the Effectiveness of Student Pilots’ Flight Capability between VR Display and Aviation Training Devices
This study compared a traditional Aviation Training Device (ATD) with a Virtual Reality (VR)–based flight training environment to examine the efficiency and quantitative evaluability of student pilot training. Conventional ATDs have limitations in providing a realistic cockpit environment during the initial stages of flight training due to restricted fields of view and low levels of immersion. To address these constraints, a VR-based training environment was introduced, and both systems were used to perform an identical Visual Flight Rules (VFR) traffic-pattern scenario for comparison. The experiment was conducted with student pilots majoring in aviation, and physiological responses—including heart rate (HR) and blood oxygen saturation (SpO<sub>2</sub>)—were measured during flight tasks as quantitative indicators. Through this approach, the study evaluated the extent to which a VR-based training environment can provide training effectiveness comparable to, or exceeding, that of a conventional ATD in early-stage student pilot education.
Authors
- Sung-Sik Park
- Seung-Bo Lee
- Jin-Kook Choi
Publication Details
- Journal
- Journal of the Korean Society for Aviation and Aeronautics
- Published
- 2025-12-01
- DOI
- https://doi.org/10.12985/ksaa.2025.33.4.243
- Primary Topic
- Human-Automation Interaction and Safety
- Type
- article
- Field-Weighted Citation Impact
- 0.00