Learning-Based Resilience Optimization of Human-on-the-Loop Multiple-Unmanned-Aerial-System Positioning Using Mean Field Games
This article presents a learning-based game-theoretic approach for resilience optimization of human-on-the-loop (HotL) positioning for multiple unmanned aerial systems (UASs). In particular, mean field games (MFGs) are used to obtain the [Formula: see text]-Nash equilibrium policies for a large population of non-cooperative UASs that compete for limited human resources to maintain high positioning accuracy. The resilience dynamics model is learned from the HotL multi-UAS positioning system data. Furthermore, an improved actor–critic–mass algorithm is proposed to enhance the learning efficiency of the near-optimal policies. Then, the policies are exploited to guide human–machine interactions. Simulations of a HotL multi-UAS positioning system demonstrate that the proposed MFG-resilient optimization of the multi-UAS approach enhances the system’s resilience and increases the success rate of navigating to the desired positions compared to the approaches without using the MFG policies.
Authors
- Yajie Bao
- Dan Shen
- Erik Blasch
- Khanh Pham
- Genshe Chen
Institutions
- United States Air Force Research Laboratory (US)
- Intelligent Fusion Technology (United States) (US)
Publication Details
- Journal
- Journal of Guidance Control and Dynamics
- Published
- 2026-01-27
- DOI
- https://doi.org/10.2514/1.g008689
- Primary Topic
- Air Traffic Management and Optimization
- Type
- article
- Field-Weighted Citation Impact
- 0.00