Air combat joint strategy learning based on a dual-loop framework and hindsight experience replay

Abstract The research on air combat decision-making methods using artificial intelligence has become a widely studied field. However, due to the complexity of the air combat process and the problem of hybrid action selection (discrete/continuous), traditional methods struggle to simultaneously make decisions on continuous maneuvering and discrete missile launching actions. In addition, designing complex dense reward functions requires difficult-to-obtain aviation expert knowledge, while relying on sparse reward functions makes it difficult to fully explore a large state space. In view of this, we propose a novel algorithm based on a dual-loop framework. The core idea is to separate maneuvering and missile launching decisions into two optimization processes within the training loop, enabling joint decision-making during the search phase while allowing independent optimization during the optimization phase. Besides, hindsight experience replay is adopted to train missile launching decisions. It expands valuable learning samples through a sample relabelling approach. We designed a series of experiments to validate the performance of the proposed method by constructing the opponent’s strategy using a self-play agent and an air combat bot. The performance of the proposed method was validated in a simulation environment, demonstrating that it can generate an air combat joint strategy incorporating both maneuvering and missile launching. In adversarial experiments, the air combat joint strategy we generated achieved a higher win rate than other state-of-the-art air combat methods.

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Publication Details

Journal
Journal of Computational Design and Engineering
Published
2026-01-22
DOI
https://doi.org/10.1093/jcde/qwag006
Citations
1
Primary Topic
Guidance and Control Systems
Type
article
Field-Weighted Citation Impact
104.69
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article

Air combat joint strategy learning based on a dual-loop framework and hindsight experience replay

Haiyin Piao, Xingyu Wang, Bao Zhang, Deyun Zhou et al.
1 citations
Journal of Computational Design and Engineering
Guidance and Control Systems
104.69
article

Air combat joint strategy learning based on a dual-loop framework and hindsight experience replay

Haiyin Piao, Xingyu Wang, Bao Zhang, Deyun Zhou, Yuhe Zhang, Zhen Yang
article en
1 citations

Abstract

Abstract The research on air combat decision-making methods using artificial intelligence has become a widely studied field. However, due to the complexity of the air combat process and the problem of hybrid action selection (discrete/continuous), traditional methods struggle to simultaneously make decisions on continuous maneuvering and discrete missile launching actions. In addition, designing complex dense reward functions requires difficult-to-obtain aviation expert knowledge, while relying on sparse reward functions makes it difficult to fully explore a large state space. In view of this, we propose a novel algorithm based on a dual-loop framework. The core idea is to separate maneuvering and missile launching decisions into two optimization processes within the training loop, enabling joint decision-making during the search phase while allowing independent optimization during the optimization phase. Besides, hindsight experience replay is adopted to train missile launching decisions. It expands valuable learning samples through a sample relabelling approach. We designed a series of experiments to validate the performance of the proposed method by constructing the opponent’s strategy using a self-play agent and an air combat bot. The performance of the proposed method was validated in a simulation environment, demonstrating that it can generate an air combat joint strategy incorporating both maneuvering and missile launching. In adversarial experiments, the air combat joint strategy we generated achieved a higher win rate than other state-of-the-art air combat methods.

Journal of Computational Design and EngineeringVol. 13(3)
Northwestern Polytechnical University (CN), Jilin University (CN)
Peace, Justice and strong institutions
Openalex Percentile: Top 0%
Guidance and Control Systems
104.69
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Air combat joint strategy learning based on a dual-loop framework and hindsight experience replay — Haiyin Piao, Xingyu Wang, et al. · Journal of Computational Design and Engineering (2026) | TGRS Research Map | TGRS