Fabric topological haptic proxy for interactive virtual reality

Physical objects serving as haptic proxies offer a promising approach to enrich tactile experience in virtual reality. However, conventional haptic proxies are hampered by prohibitive costs, limited reusability, and the logistical burden of creating and storing numerous object-specific models. Here, we introduce a fabric-based topological haptic proxy (FTHP) that functions as a programmable and universal interface. Our approach synergistically integrates origami-inspired topological constraints with triboelectric sensor yarns. The engineered topological design, featuring heterogeneous rigid and flexible segments, restricts deformation pathways, ensuring structural stability and generating distinct, classifiable electrical signals for different interactions. This allows a single, reusable FTHP to be dynamically reconfigured into multiple functional states (e.g. a flat touchpad or various 3D geometric controllers), bypassing the need for a rigid one-to-one correspondence between physical props and pre-stored virtual assets. Integrated with a convolutional neural network (CNN), the system achieves a 92.4% recognition accuracy across 14 distinct actions and 3 interaction modes. The FTHP presents a scalable and versatile platform for high-fidelity haptic interaction, advancing the design of more immersive and accessible virtual reality (VR) systems.

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Publication Details

Journal
National Science Review
Published
2026-01-22
DOI
https://doi.org/10.1093/nsr/nwag041
Primary Topic
Tactile and Sensory Interactions
Type
article
Field-Weighted Citation Impact
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article

Fabric topological haptic proxy for interactive virtual reality

L. Chen, Xinge Yu, G. Y. Wang, Li Zhang et al.
National Science Review
Tactile and Sensory Interactions
article

Fabric topological haptic proxy for interactive virtual reality

L. Chen, Xinge Yu, G. Y. Wang, Li Zhang, Xiangchen Li, Guan Zhang, Yuchen Wu, Tianzhan Liang, Haojie Zhao, Yu Ma, Guanglin Zhang, Yuwen Zhu, Xinyan Lin, Hongguo Gao, Liang-Wen Feng, Zhiyang Hu, Shuqun An, Hongzhi Wang, Fujie Li, Jun Chen, Qi Wang, Hengda Sun, Minyu Zhou, Yongqi Lou
article en

Abstract

Physical objects serving as haptic proxies offer a promising approach to enrich tactile experience in virtual reality. However, conventional haptic proxies are hampered by prohibitive costs, limited reusability, and the logistical burden of creating and storing numerous object-specific models. Here, we introduce a fabric-based topological haptic proxy (FTHP) that functions as a programmable and universal interface. Our approach synergistically integrates origami-inspired topological constraints with triboelectric sensor yarns. The engineered topological design, featuring heterogeneous rigid and flexible segments, restricts deformation pathways, ensuring structural stability and generating distinct, classifiable electrical signals for different interactions. This allows a single, reusable FTHP to be dynamically reconfigured into multiple functional states (e.g. a flat touchpad or various 3D geometric controllers), bypassing the need for a rigid one-to-one correspondence between physical props and pre-stored virtual assets. Integrated with a convolutional neural network (CNN), the system achieves a 92.4% recognition accuracy across 14 distinct actions and 3 interaction modes. The FTHP presents a scalable and versatile platform for high-fidelity haptic interaction, advancing the design of more immersive and accessible virtual reality (VR) systems.

National Science ReviewVol. 13(5)
Tongji University (CN), University of California, Los Angeles (US), City University of Hong Kong (HK), Donghua University (CN), Textron Systems (United Kingdom) (GB), Sichuan University (CN), Henan Academy of Sciences (CN), And Technology Research (United Kingdom) (GB), Ingenierie des Materiaux polymeres (FR), China Institute of Sport Science (CN)
Openalex Percentile: Top 82%
Tactile and Sensory Interactions
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