The science of gamification: Reimagining biomedical education through gamified learning
The science of gamification: Reimagining biomedical education through gamified learning Dr Michael J. Dillon and Prof Laura Bowater examine the science of gamification to transform biomedical education through gamified learning. Biomedical education stands at a crossroads. As the volume and complexity of scientific knowledge expands exponentially, traditional models of teaching struggle to keep pace. Across higher education, there is a dawning recognition that, although the traditional lecture model still has its advocates, it is not always fit for purpose. (1) Students dutifully sitting in rows and take notes is too reliant on passive listening and rote memorisation, leaving little space for the inquiry and collaboration that modern science demands.
Authors
- Laura Bowater (ORCID: https://orcid.org/0000-0003-3232-8062)
- Michael J. Dillon (ORCID: https://orcid.org/0000-0001-6751-7678)
Institutions
- University of Plymouth (GB)
Publication Details
- Journal
- Open Access Government
- Published
- 2026-01-19
- DOI
- https://doi.org/10.56367/oag-049-12380
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00