Research on UAV air combat maneuvering decision-making based on deep reinforcement learning

Autonomous combat unmanned aerial vehicle (UAV) systems represent a critical area of research for global military powers. This study investigates one-on-one close-range air combat scenarios involving UAVs and proposes an autonomous maneuvering decision-making model based on deep reinforcement learning (DRL). A six-degree-of-freedom continuous action space is established to simulate UAV combat environments realistically. In the proposed decision-making model, a global reward function is primarily designed based on the combat outcome and a guidance reward that incorporates four key tactical dimensions: attack angle, distance, velocity, and altitude. In addition, we design a value-based prioritized experience replay (PER) mechanism to improve sample efficiency by adaptively balancing old and new experiences, thereby accelerating convergence. Finally, a three-dimensional air combat simulation environment is developed. Experimental results demonstrate that the proposed model achieves strong convergence and practical effectiveness in autonomous air combat decision-making, significantly outperforming baseline methods in terms of tactical adaptability and mission success rates.

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Publication Details

Journal
Transactions of the Institute of Measurement and Control
Published
2026-01-19
DOI
https://doi.org/10.1177/01423312251408530
Primary Topic
Guidance and Control Systems
Type
article
Field-Weighted Citation Impact
0.00
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article

Research on UAV air combat maneuvering decision-making based on deep reinforcement learning

Xiang Liu, Chen Chen, Ju Jiang
Transactions of the Institute of Measurement and Control
Guidance and Control Systems
article

Research on UAV air combat maneuvering decision-making based on deep reinforcement learning

Xiang Liu, Chen Chen, Ju Jiang
article en

Abstract

Autonomous combat unmanned aerial vehicle (UAV) systems represent a critical area of research for global military powers. This study investigates one-on-one close-range air combat scenarios involving UAVs and proposes an autonomous maneuvering decision-making model based on deep reinforcement learning (DRL). A six-degree-of-freedom continuous action space is established to simulate UAV combat environments realistically. In the proposed decision-making model, a global reward function is primarily designed based on the combat outcome and a guidance reward that incorporates four key tactical dimensions: attack angle, distance, velocity, and altitude. In addition, we design a value-based prioritized experience replay (PER) mechanism to improve sample efficiency by adaptively balancing old and new experiences, thereby accelerating convergence. Finally, a three-dimensional air combat simulation environment is developed. Experimental results demonstrate that the proposed model achieves strong convergence and practical effectiveness in autonomous air combat decision-making, significantly outperforming baseline methods in terms of tactical adaptability and mission success rates.

Transactions of the Institute of Measurement and Control
Intelligent Health (United Kingdom) (GB), Nanjing University of Aeronautics and Astronautics (CN)
Peace, Justice and strong institutions
Openalex Percentile: Top 86%
Guidance and Control Systems
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