A Review of Conversion Techniques for Typical 3D Model Representation Methods

This paper systematically reviews common 3D model representation methods, including point clouds, voxels, meshes, boundary representations (B-Rep), and implicit representations such as signed distance fields (SDF) and neural radiance fields (NeRF), and introduces their differences in geometric accuracy, computational efficiency, and application scenarios. Furthermore, it explores conversion techniques between point clouds and meshes, point clouds and B-Rep, voxels and meshes, meshes and B-Rep, as well as meshes and implicit representations, covering both traditional geometric algorithms and deep learning-based intelligent approaches. The analysis evaluates the strengths and weaknesses of existing methods in terms of computational precision, topological consistency, and efficiency, highlighting key challenges such as low processing efficiency for high-resolution models and difficulties in preserving complex topological structures. The analysis indicates that future research should focus on developing multimodal fusion representation methods, optimizing high-precision conversion algorithms, developing dedicated conversion technologies for specific industries, and actively exploring AI-driven intelligent conversion paradigms to provide key technical support for the innovative development of fields such as intelligent manufacturing and digital twins.

Authors

Publication Details

Journal
Journal of Computer-Aided Design & Computer Graphics
Published
2025-08-04
DOI
https://doi.org/10.3724/sp.j.1089.2025-00141
Citations
2
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
2.67
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article

A Review of Conversion Techniques for Typical 3D Model Representation Methods

Enya Shen, Xiaolong Yin, Jianmin Wang
2 citations
Journal of Computer-Aided Design & Computer Graphics
3D Shape Modeling and Analysis
2.67
article

A Review of Conversion Techniques for Typical 3D Model Representation Methods

Enya Shen, Xiaolong Yin, Jianmin Wang
article en
2 citations

Abstract

This paper systematically reviews common 3D model representation methods, including point clouds, voxels, meshes, boundary representations (B-Rep), and implicit representations such as signed distance fields (SDF) and neural radiance fields (NeRF), and introduces their differences in geometric accuracy, computational efficiency, and application scenarios. Furthermore, it explores conversion techniques between point clouds and meshes, point clouds and B-Rep, voxels and meshes, meshes and B-Rep, as well as meshes and implicit representations, covering both traditional geometric algorithms and deep learning-based intelligent approaches. The analysis evaluates the strengths and weaknesses of existing methods in terms of computational precision, topological consistency, and efficiency, highlighting key challenges such as low processing efficiency for high-resolution models and difficulties in preserving complex topological structures. The analysis indicates that future research should focus on developing multimodal fusion representation methods, optimizing high-precision conversion algorithms, developing dedicated conversion technologies for specific industries, and actively exploring AI-driven intelligent conversion paradigms to provide key technical support for the innovative development of fields such as intelligent manufacturing and digital twins.

Journal of Computer-Aided Design & Computer GraphicsVol. 37(10)
Industry, innovation and infrastructure
Openalex Percentile: Top 9%
3D Shape Modeling and Analysis
2.67
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