New Concept of Digital Learning Space for Health Professional Students: Quantitative Research Analysis on Perceptions

The Immersive Decentralized Digital space (IDDs), derived from blockchain technology and Massively Multiplayer Online Games (MMOGs), enables real-time multisensory interactions that support social connection under metaverse concepts. Although recognized as a technology with significant potential for educational innovation, IDDs remain underutilized in health professions education. Health profession students are often unaware of how IDDs’ features can be applied to their learning through in- or after-classroom activities. This study employs a quantitative research design to evaluate students’ perceptions of next-generation digital learning without any prior exposure to IDDs. An electronic survey was developed to examine four dimensions of learning facilitation: “Remote Learning” for capturing past experiences with digital competence during the COVID-19 era; “Digital Evolution,” reflecting preferences in utilizing digital spaces; “Interactive Communication” and “Knowledge Application” for applicability of IDDs in the health professions education. Statistical analyses revealed no significant differences in perceptions based on gender or major on all factors. Nevertheless, significant differences emerged based on nationality in “Digital Evolution”, “Interactive Communication”, and “Knowledge Application”, highlighting the influence of cultural and educational backgrounds on receptiveness to virtual learning environments. By recognizing the discrepancies and addressing barriers to digital inclusion, IDDs hold strong potential to enhance health professional learning experiences and educational outcomes.

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Publication Details

Journal
Informatics
Published
2026-01-15
DOI
https://doi.org/10.3390/informatics13010013
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00

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article

New Concept of Digital Learning Space for Health Professional Students: Quantitative Research Analysis on Perceptions

Olivia Miu Yung Ngan, Provides Ng, Kenneth Chung Hin Lai, Florence Mei Kuen Tang et al.
Informatics
Virtual Reality Applications and Impacts
article

New Concept of Digital Learning Space for Health Professional Students: Quantitative Research Analysis on Perceptions

Olivia Miu Yung Ngan, Provides Ng, Kenneth Chung Hin Lai, Florence Mei Kuen Tang, Evan Yu Tseng Wu, Charis Yuk Man Li, Netaniah Kisha Pinto, Joshua Mincheol Kim
article en

Abstract

The Immersive Decentralized Digital space (IDDs), derived from blockchain technology and Massively Multiplayer Online Games (MMOGs), enables real-time multisensory interactions that support social connection under metaverse concepts. Although recognized as a technology with significant potential for educational innovation, IDDs remain underutilized in health professions education. Health profession students are often unaware of how IDDs’ features can be applied to their learning through in- or after-classroom activities. This study employs a quantitative research design to evaluate students’ perceptions of next-generation digital learning without any prior exposure to IDDs. An electronic survey was developed to examine four dimensions of learning facilitation: “Remote Learning” for capturing past experiences with digital competence during the COVID-19 era; “Digital Evolution,” reflecting preferences in utilizing digital spaces; “Interactive Communication” and “Knowledge Application” for applicability of IDDs in the health professions education. Statistical analyses revealed no significant differences in perceptions based on gender or major on all factors. Nevertheless, significant differences emerged based on nationality in “Digital Evolution”, “Interactive Communication”, and “Knowledge Application”, highlighting the influence of cultural and educational backgrounds on receptiveness to virtual learning environments. By recognizing the discrepancies and addressing barriers to digital inclusion, IDDs hold strong potential to enhance health professional learning experiences and educational outcomes.

InformaticsVol. 13(1)
Architectural Association School of Architecture (GB), Chinese University of Hong Kong (HK), Cal Humanities (US), University of Hong Kong (HK)
Chinese University of Hong Kong
Reduced inequalities
Openalex Percentile: Top 89%
Virtual Reality Applications and Impacts
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