A Virtual Tutoring System with Gamification, LLM-Guided NPCs, and Online Tutor Support

Most of the existing Virtual World (VW)-based curriculum-related educational systems use conventional non-player characters (NPCs) to interact with users, represented as avatars, to guide and help them to accomplish learning activities. Also, a few of them use some kind of gamification and keep data for user interactions and activities, and even fewer allow for real-time tutor intervention. In this paper, we present the design, implementation, and evaluation of an educational system based on VW technology, which employs gamification features; two types of NPCs, one conventional and another LLM-based; and a database that stores, apart from educational information, information about the interactions users have with NPCs. Furthermore, we designed and implemented a learning management unit for online-tutor tracing and for supporting the learning progress of users. The evaluation of the system, via experimental use and questionnaires, shows that both types of NPCs were useful for different reasons, although there was a preference for the LLM-based NPC. LLM-based NPCs made dialogues more interesting and were perceived as more friendly and helpful, but conventional ones provided more targeted help. However, both were less interesting than the two gamification features: a scoring system and quizzes. Additionally, the effectiveness of the tutoring system was confirmed in terms of learning outcomes and overall experience, although in a subjective manner. Finally, online-tutor support was recognized as a very positive capability.

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Publication Details

Journal
Applied Sciences
Published
2026-01-15
DOI
https://doi.org/10.3390/app16020899
Primary Topic
Educational Games and Gamification
Type
article
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article

A Virtual Tutoring System with Gamification, LLM-Guided NPCs, and Online Tutor Support

Ariadni Barmpari, Iasonas Pavlopoulos, Eleni Voyiatzaki, Ioannis Hatzilygeroudis
Applied Sciences
Educational Games and Gamification
article

A Virtual Tutoring System with Gamification, LLM-Guided NPCs, and Online Tutor Support

Ariadni Barmpari, Iasonas Pavlopoulos, Eleni Voyiatzaki, Ioannis Hatzilygeroudis
article en

Abstract

Most of the existing Virtual World (VW)-based curriculum-related educational systems use conventional non-player characters (NPCs) to interact with users, represented as avatars, to guide and help them to accomplish learning activities. Also, a few of them use some kind of gamification and keep data for user interactions and activities, and even fewer allow for real-time tutor intervention. In this paper, we present the design, implementation, and evaluation of an educational system based on VW technology, which employs gamification features; two types of NPCs, one conventional and another LLM-based; and a database that stores, apart from educational information, information about the interactions users have with NPCs. Furthermore, we designed and implemented a learning management unit for online-tutor tracing and for supporting the learning progress of users. The evaluation of the system, via experimental use and questionnaires, shows that both types of NPCs were useful for different reasons, although there was a preference for the LLM-based NPC. LLM-based NPCs made dialogues more interesting and were perceived as more friendly and helpful, but conventional ones provided more targeted help. However, both were less interesting than the two gamification features: a scoring system and quizzes. Additionally, the effectiveness of the tutoring system was confirmed in terms of learning outcomes and overall experience, although in a subjective manner. Finally, online-tutor support was recognized as a very positive capability.

Applied SciencesVol. 16(2)
University of Patras (GR)
Quality Education
Openalex Percentile: Top 90%
Educational Games and Gamification
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A Virtual Tutoring System with Gamification, LLM-Guided NPCs, and Online Tutor Support — Ariadni Barmpari, Iasonas Pavlopoulos, et al. · Applied Sciences (2026) | TGRS Research Map | TGRS