Fair Division of Indivisible Items: Envy-Freeness vs. Efficiency Revisited

We study conflicts between envy-based fairness and efficiency for allocating indivisible items under additive utilities. We formalize several small, transparent instances showing that standard envy-freeness (EF) or its relaxations EFX and EFX0—i.e., envy-freeness up to any item, where EFX restricts attention to positively valued items and EFX0 allows removing zero-valued items as well—can conflict with Pareto-optimality (PO), maximin (MM), or maximum Nash welfare (MNW). Normatively, we argue that envy-freeness (even as EFX or EFX0) is not a panacea for allocating indivisible items and should be weighed against efficiency and welfare criteria.

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Publication Details

Journal
Games
Published
2026-01-14
DOI
https://doi.org/10.3390/g17010004
Primary Topic
Game Theory and Voting Systems
Type
article
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article

Fair Division of Indivisible Items: Envy-Freeness vs. Efficiency Revisited

Christian Klamler, Steven J. Brams, D. Marc Kilgour
Games
Game Theory and Voting Systems
article

Fair Division of Indivisible Items: Envy-Freeness vs. Efficiency Revisited

Christian Klamler, Steven J. Brams, D. Marc Kilgour
article en

Abstract

We study conflicts between envy-based fairness and efficiency for allocating indivisible items under additive utilities. We formalize several small, transparent instances showing that standard envy-freeness (EF) or its relaxations EFX and EFX0—i.e., envy-freeness up to any item, where EFX restricts attention to positively valued items and EFX0 allows removing zero-valued items as well—can conflict with Pareto-optimality (PO), maximin (MM), or maximum Nash welfare (MNW). Normatively, we argue that envy-freeness (even as EFX or EFX0) is not a panacea for allocating indivisible items and should be weighed against efficiency and welfare criteria.

GamesVol. 17(1)
University of Graz (AT), New York University (US), Wilfrid Laurier University (CA)
Openalex Percentile: Top 90%
Game Theory and Voting Systems
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