Serious gaming and eye-tracking for the screening, monitoring, and diagnosis of neurodevelopmental disorders in children: a systematic literature review

Neurological development between the ages of 3-11 is crucial to the shaping of infrastructural capabilities like the executive functions that enable the child to achieve academically and socially. Such development can be hindered by neurodevelopmental disorders (NDDs) like attention deficit hyperactivity disorder (ADHD), Dyslexia, and Dysgraphia, which affect 5%-10% of the world population of children. Although the importance of early screening is acknowledged, inadequacies such as access barriers, long waiting time, and excessive cost lead to late detection, even when potential issues are identified. This PRISMA-based systematic review examines the role of technology and serious games that may screen and monitor NDDs in children early. The PubMed and Scopus databases were utilized, and research published between 2013, and February of 2025 was reviewed, where the age interval of the sampled children was between 3 and 11, and extended to 21 in relevant cases. Some of the tools reviewed are eye-tracking systems, machine learning models, mobile applications, and serious games. The quality of studies was assessed by the Mixed Methods Appraisal Tool (MMAT) and the results synthesized narratively. Out of 3,129 records, 37 studies were included according to the inclusion criteria. Findings indicated that although numerous technologies showed promise in recognizing and assisting children with NDDs, the majority had limited capabilities in scalability, longitudinal tracking, and practical application as the following was minimal, and the length of follow-up was low. In summary, the possibilities of using technology to better diagnose and intervene early are promising, although cost, training and implementation frameworks aligned with the NHS are critical barriers.

Authors

Institutions

Publication Details

Journal
Frontiers in Bioengineering and Biotechnology
Published
2026-01-14
DOI
https://doi.org/10.3389/fbioe.2025.1672718
Primary Topic
Attention Deficit Hyperactivity Disorder
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Serious gaming and eye-tracking for the screening, monitoring, and diagnosis of neurodevelopmental disorders in children: a systematic literature review

Davide Piaggio, Muhammad Farooq Shaikh, Ciara Higley, Cecilia Campanile et al.
Frontiers in Bioengineering and Biotechnology
Attention Deficit Hyperactivity Disorder
article

Serious gaming and eye-tracking for the screening, monitoring, and diagnosis of neurodevelopmental disorders in children: a systematic literature review

Davide Piaggio, Muhammad Farooq Shaikh, Ciara Higley, Cecilia Campanile, Elyssa Panja, Silvia Santacaterina, Giacomo Pratesi, Rebecca Francis
article en

Abstract

Neurological development between the ages of 3-11 is crucial to the shaping of infrastructural capabilities like the executive functions that enable the child to achieve academically and socially. Such development can be hindered by neurodevelopmental disorders (NDDs) like attention deficit hyperactivity disorder (ADHD), Dyslexia, and Dysgraphia, which affect 5%-10% of the world population of children. Although the importance of early screening is acknowledged, inadequacies such as access barriers, long waiting time, and excessive cost lead to late detection, even when potential issues are identified. This PRISMA-based systematic review examines the role of technology and serious games that may screen and monitor NDDs in children early. The PubMed and Scopus databases were utilized, and research published between 2013, and February of 2025 was reviewed, where the age interval of the sampled children was between 3 and 11, and extended to 21 in relevant cases. Some of the tools reviewed are eye-tracking systems, machine learning models, mobile applications, and serious games. The quality of studies was assessed by the Mixed Methods Appraisal Tool (MMAT) and the results synthesized narratively. Out of 3,129 records, 37 studies were included according to the inclusion criteria. Findings indicated that although numerous technologies showed promise in recognizing and assisting children with NDDs, the majority had limited capabilities in scalability, longitudinal tracking, and practical application as the following was minimal, and the length of follow-up was low. In summary, the possibilities of using technology to better diagnose and intervene early are promising, although cost, training and implementation frameworks aligned with the NHS are critical barriers.

Frontiers in Bioengineering and BiotechnologyVol. 13
International Paper (United States) (US), Fondazione Roma (IT), University of Warwick (GB), Intelligent Health (United Kingdom) (GB)
University of Warwick
Reduced inequalities
Openalex Percentile: Top 89%
Attention Deficit Hyperactivity Disorder
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.