User Experience Enhancement of a Gamified Speech Therapy Program Using the Double Diamond Design Framework

The global rise in childhood speech disorders highlights the need for accessible and engaging home-based rehabilitation tools. This study applied the Double Diamond design framework to enhance the user experience (UX) of Smart Speech, a gamified functional speech therapy program. Using heuristic evaluation, expert interviews, and benchmarking, six core UX problem areas were identified, including insufficient guidance, low personalized motivation, limited feedback, and accessibility issues. Through an iterative ideation process, 78 UX improvement concepts were generated, encompassing motivational reinforcement (e.g., praise stickers and character interaction), automated training guidance, enhanced feedback mechanisms, and error-prevention features. A usability evaluation with 20 participants, including speech-language pathologists (SLPs) and parents, showed significant improvements across key dimensions, with increases of 1.1 to 2.6 points on a 7-point scale. These findings demonstrate that systematic UX design can substantially improve engagement, usability, and the potential therapeutic utility of home-based speech therapy systems.

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Publication Details

Journal
Applied Sciences
Published
2026-01-13
DOI
https://doi.org/10.3390/app16020826
Primary Topic
Digital Mental Health Interventions
Type
article
Field-Weighted Citation Impact
0.00

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article

User Experience Enhancement of a Gamified Speech Therapy Program Using the Double Diamond Design Framework

Heecheon You, Yun-Ju Jo, Sujin Kim, Y H Choi et al.
Applied Sciences
Digital Mental Health Interventions
article

User Experience Enhancement of a Gamified Speech Therapy Program Using the Double Diamond Design Framework

Heecheon You, Yun-Ju Jo, Sujin Kim, Y H Choi, Jaesun Yu, Myoung-Hwan Ko, Eunjin Kwon, Hyun-Gi Kim
article en

Abstract

The global rise in childhood speech disorders highlights the need for accessible and engaging home-based rehabilitation tools. This study applied the Double Diamond design framework to enhance the user experience (UX) of Smart Speech, a gamified functional speech therapy program. Using heuristic evaluation, expert interviews, and benchmarking, six core UX problem areas were identified, including insufficient guidance, low personalized motivation, limited feedback, and accessibility issues. Through an iterative ideation process, 78 UX improvement concepts were generated, encompassing motivational reinforcement (e.g., praise stickers and character interaction), automated training guidance, enhanced feedback mechanisms, and error-prevention features. A usability evaluation with 20 participants, including speech-language pathologists (SLPs) and parents, showed significant improvements across key dimensions, with increases of 1.1 to 2.6 points on a 7-point scale. These findings demonstrate that systematic UX design can substantially improve engagement, usability, and the potential therapeutic utility of home-based speech therapy systems.

Applied SciencesVol. 16(2)
Handong Global University (KR), Ulsan College (KR), Pohang University of Science and Technology (KR), Dongguk University (KR), University of Ulsan (KR), Jeonbuk National University Hospital (KR), Ulsan University Hospital (KR), Jeonbuk National University (KR)
National Research Foundation, Chonbuk National University, Pohang University of Science and Technology, Chonbuk National University Hospital, National Research Foundation of Korea, Ministry of Education, Science and Technology, Ministry of Science and ICT, South Korea, Institute for Information and Communications Technology Promotion
Quality Education
Openalex Percentile: Top 91%
Digital Mental Health Interventions
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