Gamification and its impact on improving training and business innovation processes

The aim of this study was to analyze the impact of gamification on employee motivation and engagement in business innovation processes. A systematic literature review (SLR) was conducted, including 55 articles retrieved from the Scopus database, following the PRISMA statement guidelines. Inclusion and exclusion criteria were applied to ensure the relevance and quality of the reviewed studies. Regarding materials and methods, a specific search equation was used to identify articles addressing the relationship between gamification and productivity in the workplace. Key data were extracted from the selected articles, including information on the study population, the gamification techniques implemented, and the observed benefits. The findings were categorized to identify recurring patterns and themes. Results showed that gamification enhances employee motivation and engagement, thereby improving business innovation processes. Various gamification techniques were identified as effective, along with contextual factors that influenced outcomes. The review also highlighted the need to tailor gamification strategies to maximize their benefits. It is concluded that this work provides a critical overview of the current state of knowledge in the field of gamification and its application in business innovation. Areas requiring further research were identified, suggesting that gamification can be a valuable tool for improving productivity and creativity within organizations.

Authors

Institutions

Publication Details

Journal
Verslas teorija ir praktika
Published
2026-01-08
DOI
https://doi.org/10.3846/btp.2026.24630
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Gamification and its impact on improving training and business innovation processes

Soratna Verónica Navas Gotopo, Nelson Jesús Campos Rosendo
Verslas teorija ir praktika
Educational Games and Gamification
article

Gamification and its impact on improving training and business innovation processes

Soratna Verónica Navas Gotopo, Nelson Jesús Campos Rosendo
article en

Abstract

The aim of this study was to analyze the impact of gamification on employee motivation and engagement in business innovation processes. A systematic literature review (SLR) was conducted, including 55 articles retrieved from the Scopus database, following the PRISMA statement guidelines. Inclusion and exclusion criteria were applied to ensure the relevance and quality of the reviewed studies. Regarding materials and methods, a specific search equation was used to identify articles addressing the relationship between gamification and productivity in the workplace. Key data were extracted from the selected articles, including information on the study population, the gamification techniques implemented, and the observed benefits. The findings were categorized to identify recurring patterns and themes. Results showed that gamification enhances employee motivation and engagement, thereby improving business innovation processes. Various gamification techniques were identified as effective, along with contextual factors that influenced outcomes. The review also highlighted the need to tailor gamification strategies to maximize their benefits. It is concluded that this work provides a critical overview of the current state of knowledge in the field of gamification and its application in business innovation. Areas requiring further research were identified, suggesting that gamification can be a valuable tool for improving productivity and creativity within organizations.

Verslas teorija ir praktikaVol. 27(1)
Universidad Autónoma de Centro América (CR)
Decent work and economic growth
Openalex Percentile: Top 96%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.