What Do Older Adults Think About Virtual Reality: Findings From a Preference Study

Abstract Social and cognitive engagement are critical elements of successful aging. Yet many older adults, especially those who live alone or have a chronic condition or disability, lack social connectivity, experience loneliness, and lack opportunities for cognitive engagement. Virtual Reality (VR) applications can play a key role in enhancing social and cognitive engagement and decreasing loneliness among older adults. VR provides an immersive and interactive experience, which enables users to feel “present” in an environment, and have the ability to interact solely or with others in a virtual space or activity (e.g., museum, gardening). The presentation will focus on data from a cross-site study that examined perceptions of value, enjoyments and usability (comfort, safety) of VR applications as well as preferences for VR apps among a sample of 48 of community dwelling older adults aged 65 years and older. Sixteen pre-selected apps that focused on social, cognitive and productive engagement were examined. Each participants received a brief training on the use of VR and were exposed to eight apps either interactively or in a video format (apps were counter-balanced across participants). They rated each app after exposure, completed the Attitudes Toward VR Scale, A Virtual Reality Activity Inventory, and an Opinion Interview. The findings indicated that the older adults rated the experience of VR as valuable and highly enjoyable. There were also low ratings of discomfort and high ratings of usability. Most participants indicated that they would like to engage with VR in the future.

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Publication Details

Journal
Innovation in Aging
Published
2025-12-01
DOI
https://doi.org/10.1093/geroni/igaf122.1639
Primary Topic
Virtual Reality Applications and Impacts
Type
article
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article

What Do Older Adults Think About Virtual Reality: Findings From a Preference Study

Neil Charness, Pallabi Bhowmick, S. J. Czaja, W. Boot et al.
Innovation in Aging
Virtual Reality Applications and Impacts
article

What Do Older Adults Think About Virtual Reality: Findings From a Preference Study

Neil Charness, Pallabi Bhowmick, S. J. Czaja, W. Boot, George Mois, Shenghao Zang, Wendy Rogers
article en

Abstract

Abstract Social and cognitive engagement are critical elements of successful aging. Yet many older adults, especially those who live alone or have a chronic condition or disability, lack social connectivity, experience loneliness, and lack opportunities for cognitive engagement. Virtual Reality (VR) applications can play a key role in enhancing social and cognitive engagement and decreasing loneliness among older adults. VR provides an immersive and interactive experience, which enables users to feel “present” in an environment, and have the ability to interact solely or with others in a virtual space or activity (e.g., museum, gardening). The presentation will focus on data from a cross-site study that examined perceptions of value, enjoyments and usability (comfort, safety) of VR applications as well as preferences for VR apps among a sample of 48 of community dwelling older adults aged 65 years and older. Sixteen pre-selected apps that focused on social, cognitive and productive engagement were examined. Each participants received a brief training on the use of VR and were exposed to eight apps either interactively or in a video format (apps were counter-balanced across participants). They rated each app after exposure, completed the Attitudes Toward VR Scale, A Virtual Reality Activity Inventory, and an Opinion Interview. The findings indicated that the older adults rated the experience of VR as valuable and highly enjoyable. There were also low ratings of discomfort and high ratings of usability. Most participants indicated that they would like to engage with VR in the future.

Innovation in AgingVol. 9(Supplement_2)
University of Illinois Urbana-Champaign (US), University of Georgia (US), Cornell University (US)
Reduced inequalities
Openalex Percentile: Top 31%
Virtual Reality Applications and Impacts
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What Do Older Adults Think About Virtual Reality: Findings From a Preference Study — Neil Charness, Pallabi Bhowmick, et al. · Innovation in Aging (2025) | TGRS Research Map | TGRS