Match-making: A Novel Gamification Model for Simulating Multiple Simultaneous Resuscitation Scenarios in the Emergency Department

In the dynamic landscape of medical education and patient care, adequately preparing healthcare professionals to manage mass casualties is crucial.This study introduces a novel gamification model named match-making, designed to simulate multiple simultaneous resuscitation scenarios in the emergency department.Leveraging the mechanics, dynamics, and aesthetics (MDA) framework, the gamification model divides patient management into five critical elements: Triage, primary survey, adjuncts to primary survey, treatment, and disposition.Working collaboratively as a team, participants receive prespecified triage levels, diagnoses, and treatments, aiming to match each patient with the appropriate criteria.Successful matches advance participants to the next step, while mismatches prompt debriefing and reattempt opportunities.Two iterations of the match-making gamification model, utilizing six shock patients, garnered structured feedback.Results indicated that 75% of students perceived the model as effective in simulating multiple casualty incidents, and 91% found it enjoyable.Consequently, we propose adopting this gamification model for teaching multiple casualty and simultaneous resuscitation scenarios in medical education.

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Publication Details

Published
2025-09-26
DOI
https://doi.org/10.5005/jactem-11048-0006
Primary Topic
Simulation-Based Education in Healthcare
Type
article
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article

Match-making: A Novel Gamification Model for Simulating Multiple Simultaneous Resuscitation Scenarios in the Emergency Department

Anitha Ramkumar, Sasikumar Mahalingam, Rajkumar Elanjaeran, Dinker R Pai et al.
Simulation-Based Education in Healthcare
article

Match-making: A Novel Gamification Model for Simulating Multiple Simultaneous Resuscitation Scenarios in the Emergency Department

Anitha Ramkumar, Sasikumar Mahalingam, Rajkumar Elanjaeran, Dinker R Pai, Gunaseelan Rajendran, Gayathri Pandy
article en

Abstract

In the dynamic landscape of medical education and patient care, adequately preparing healthcare professionals to manage mass casualties is crucial.This study introduces a novel gamification model named match-making, designed to simulate multiple simultaneous resuscitation scenarios in the emergency department.Leveraging the mechanics, dynamics, and aesthetics (MDA) framework, the gamification model divides patient management into five critical elements: Triage, primary survey, adjuncts to primary survey, treatment, and disposition.Working collaboratively as a team, participants receive prespecified triage levels, diagnoses, and treatments, aiming to match each patient with the appropriate criteria.Successful matches advance participants to the next step, while mismatches prompt debriefing and reattempt opportunities.Two iterations of the match-making gamification model, utilizing six shock patients, garnered structured feedback.Results indicated that 75% of students perceived the model as effective in simulating multiple casualty incidents, and 91% found it enjoyable.Consequently, we propose adopting this gamification model for teaching multiple casualty and simultaneous resuscitation scenarios in medical education.

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Simulation-Based Education in Healthcare
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Match-making: A Novel Gamification Model for Simulating Multiple Simultaneous Resuscitation Scenarios in the Emergency Department — Anitha Ramkumar, Sasikumar Mahalingam, et al. · (2025) | TGRS Research Map | TGRS