A state-aware, hierarchical deep learning framework for automated visual glitch detection in games

Visual anomalies in video games can degrade user experience and impact overall software quality, highlighting the need for scalable methods within modern quality assurance (QA) pipelines. Manual testing remains resource-intensive and difficult to scale, while existing AI-based approaches often struggle to generalize across diverse rendering styles and gameplay scenarios. This paper presents a hierarchical visual anomaly detection framework that integrates game state information to enhance contextual awareness and detection accuracy. A synthetic data generation pipeline is introduced to create high-fidelity, game-specific training samples that capture the visual characteristics and edge cases of individual titles. Human-in-the-loop mechanisms support the identification of challenging scenarios and the definition of functional test conditions suitable for continuous integration workflows. The system operates continuously during production, enabling real-time detection of rendering anomalies without interfering with gameplay. The proposed framework is evaluated across three commercial game titles, demonstrating its effectiveness and adaptability. It comprises a configurable data generation pipeline, a state-conditioned detection model, and an automated anomaly identification tool, forming a modular and extensible QA solution for interactive software systems.

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Publication Details

Journal
Engineering Applications of Artificial Intelligence
Published
2025-12-31
DOI
https://doi.org/10.1016/j.engappai.2025.113497
Primary Topic
Software Engineering Research
Type
article
Field-Weighted Citation Impact
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article

A state-aware, hierarchical deep learning framework for automated visual glitch detection in games

Ciprian Păduraru
Engineering Applications of Artificial Intelligence
Software Engineering Research
article

A state-aware, hierarchical deep learning framework for automated visual glitch detection in games

Ciprian Păduraru
article en

Abstract

Visual anomalies in video games can degrade user experience and impact overall software quality, highlighting the need for scalable methods within modern quality assurance (QA) pipelines. Manual testing remains resource-intensive and difficult to scale, while existing AI-based approaches often struggle to generalize across diverse rendering styles and gameplay scenarios. This paper presents a hierarchical visual anomaly detection framework that integrates game state information to enhance contextual awareness and detection accuracy. A synthetic data generation pipeline is introduced to create high-fidelity, game-specific training samples that capture the visual characteristics and edge cases of individual titles. Human-in-the-loop mechanisms support the identification of challenging scenarios and the definition of functional test conditions suitable for continuous integration workflows. The system operates continuously during production, enabling real-time detection of rendering anomalies without interfering with gameplay. The proposed framework is evaluated across three commercial game titles, demonstrating its effectiveness and adaptability. It comprises a configurable data generation pipeline, a state-conditioned detection model, and an automated anomaly identification tool, forming a modular and extensible QA solution for interactive software systems.

Engineering Applications of Artificial IntelligenceVol. 166
University of Bucharest (RO), University "Eftimie Murgu" of Reşiţa (RO)
Openalex Percentile: Top 22%
Software Engineering Research
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A state-aware, hierarchical deep learning framework for automated visual glitch detection in games — Ciprian Păduraru · Engineering Applications of Artificial Intelligence (2025) | TGRS Research Map | TGRS