Generating interaction gestures in dyadic conversations using a diffusion model

As expectations for computer graphic (CG) avatars and conversational robots increase, enhancing dialogue skills via multimodal channels is crucial for achieving fluent interactions with humans. Thus, automatic interaction motion generation is essential for autonomous conversation systems. Natural motion generation, such as appropriate nodding, requires considering the behavior and voice of the conversation partner. However, current models generate motion from audio or text, neglecting interaction factors. In this study, we implemented an interaction diffusion model (IDM) that uses a diffusion approach and masking features to generate interaction behaviors for dyadic conversation. IDM accounts for two participants, using masks to generate features from conditional inputs. This allows for accommodating conditions like missing features and forecasting without retraining. The experimental results suggests that the model generates the human-like behaviors during conversation in 30 ms.

Authors

Institutions

Publication Details

Journal
PLoS ONE
Published
2025-12-30
DOI
https://doi.org/10.1371/journal.pone.0339579
Primary Topic
Social Robot Interaction and HRI
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Generating interaction gestures in dyadic conversations using a diffusion model

Yuya Okadome, Yazan Alkatshah, Yutaka Nakamura
PLoS ONE
Social Robot Interaction and HRI
article

Generating interaction gestures in dyadic conversations using a diffusion model

Yuya Okadome, Yazan Alkatshah, Yutaka Nakamura
article en

Abstract

As expectations for computer graphic (CG) avatars and conversational robots increase, enhancing dialogue skills via multimodal channels is crucial for achieving fluent interactions with humans. Thus, automatic interaction motion generation is essential for autonomous conversation systems. Natural motion generation, such as appropriate nodding, requires considering the behavior and voice of the conversation partner. However, current models generate motion from audio or text, neglecting interaction factors. In this study, we implemented an interaction diffusion model (IDM) that uses a diffusion approach and masking features to generate interaction behaviors for dyadic conversation. IDM accounts for two participants, using masks to generate features from conditional inputs. This allows for accommodating conditions like missing features and forecasting without retraining. The experimental results suggests that the model generates the human-like behaviors during conversation in 30 ms.

PLoS ONEVol. 20(12)
Tokyo University of Science (JP), Advanced Telecommunications Research Institute International (JP)
Quality Education
Openalex Percentile: Top 27%
Social Robot Interaction and HRI
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Generating interaction gestures in dyadic conversations using a diffusion model — Yuya Okadome, Yazan Alkatshah, et al. · PLoS ONE (2025) | TGRS Research Map | TGRS