Gamification Research for Autistic People: A Scientometric Analysis and Scoping Review

Gamification for autistic people is an emerging area of research. However, the existing literature, developed over just a little more than a decade, remains insufficiently mapped and understood by the academic community. To address this gap, we conducted a scientometric analysis combined with a scoping review. We followed the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) framework to conduct the study. Key themes, types of interventions, and publication venues were identified, along with trends in publication activity, major contributors, and prevailing methodological designs. The findings highlight the need for future international and interdisciplinary collaborations, the conduct of longitudinal studies, and a stronger emphasis on knowledge translation and practical impact. Our study contributes to the fields of mental health and gamification by tracing the evolution of gamification research for autistic people over time and by offering insights to guide future developments in the field.

Authors

Publication Details

Journal
ScholarSpace (University of Hawaii at Manoa)
Published
2025-12-23
Primary Topic
Autism Spectrum Disorder Research
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Gamification Research for Autistic People: A Scientometric Analysis and Scoping Review

Juho Hamari, Aiganym Soltiyeva, Wilk Oliveira, Lais Aparecida De Souza Oliveira et al.
ScholarSpace (University of Hawaii at Manoa)
Autism Spectrum Disorder Research
article

Gamification Research for Autistic People: A Scientometric Analysis and Scoping Review

Juho Hamari, Aiganym Soltiyeva, Wilk Oliveira, Lais Aparecida De Souza Oliveira, Luiz Oliveira Da Silva Junior
article en

Abstract

Gamification for autistic people is an emerging area of research. However, the existing literature, developed over just a little more than a decade, remains insufficiently mapped and understood by the academic community. To address this gap, we conducted a scientometric analysis combined with a scoping review. We followed the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) framework to conduct the study. Key themes, types of interventions, and publication venues were identified, along with trends in publication activity, major contributors, and prevailing methodological designs. The findings highlight the need for future international and interdisciplinary collaborations, the conduct of longitudinal studies, and a stronger emphasis on knowledge translation and practical impact. Our study contributes to the fields of mental health and gamification by tracing the evolution of gamification research for autistic people over time and by offering insights to guide future developments in the field.

ScholarSpace (University of Hawaii at Manoa)
Openalex Percentile: Top 32%
Autism Spectrum Disorder Research
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.