Gamification in Psychiatry: A Systematic Evaluation of Its Clinical Utility, Methodological Rigor, and Translational Potential
Gamification appears to be a viable and potentially effective adjunctive strategy for psychiatric and mental health interventions. Despite encouraging initial evidence, further research is needed to solidify its clinical relevance and optimize its theoretical integration.
Authors
- Alessandra Marenna (ORCID: https://orcid.org/0000-0003-0960-2924)
- Francesco Monaco (ORCID: https://orcid.org/0000-0002-5617-7943)
- Valeria Di Stefano (ORCID: https://orcid.org/0009-0006-2333-0637)
- Ernesta Panarello (ORCID: https://orcid.org/0009-0002-6270-6490)
- Stefania Landi (ORCID: https://orcid.org/0009-0000-7373-2665)
- Luca Steardo
- Anna Longobardi
- Annarita Vignapiano (ORCID: https://orcid.org/0009-0004-8301-3401)
- Benedetta Di Gruttola
- Raffaele Malvone (ORCID: https://orcid.org/0009-0000-5924-6046)
- Ilaria Pullano
- Giulio Corrivetti
Institutions
- University of Salerno (IT)
- Magna Graecia University (IT)
- European Biomedical Research Institute of Salerno (IT)
Publication Details
- Journal
- International Journal of Social Psychiatry
- Published
- 2025-12-26
- DOI
- https://doi.org/10.1177/00207640251400797
- Primary Topic
- Digital Mental Health Interventions
- Type
- article
- Field-Weighted Citation Impact
- 0.00