ICT-Based Framework for Virtual Rendering of Digital Cloth on 3D Models

The proposed framework provides opportunities, knowledge, and the potential to use information and communication technology (ICT) to create 3D models of woven fabrics. Here, we propose the open-source Computer Aided Textile Design—DigiBunai™ — and the Microsoft 3D viewer to visualise fabric renderings on pre-built models designed in Autodesk Maya. Indian handloom weavers have excellent skills and knowledge to create complex patterns in woven textiles. Still, due to a lack of digital literacy, they cannot use digital tools. They rely on their experience, knowledge, and sample-taking to ascertain the actual appearance of their fabrics. The objective of this framework is to provide a cost-effective solution for visualizing simulated CAD fabric on 3D models. It also allows the hand-weaving artists to predict their products before they are made on the looms. It can save time, reduce material waste during sample-taking, and improve the aesthetics of the woven fabric. It can also align the production of handwoven fabrics with demand and market trends.

Authors

Publication Details

Journal
International Journal of Innovative Technology and Exploring Engineering
Published
2025-12-27
DOI
https://doi.org/10.35940/ijitee.l1163.15011225
Primary Topic
Crafts, Textile, and Design
Type
article
Field-Weighted Citation Impact
0.00
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article

ICT-Based Framework for Virtual Rendering of Digital Cloth on 3D Models

Ashish Dochania
International Journal of Innovative Technology and Exploring Engineering
Crafts, Textile, and Design
article

ICT-Based Framework for Virtual Rendering of Digital Cloth on 3D Models

Ashish Dochania
article en

Abstract

The proposed framework provides opportunities, knowledge, and the potential to use information and communication technology (ICT) to create 3D models of woven fabrics. Here, we propose the open-source Computer Aided Textile Design—DigiBunai™ — and the Microsoft 3D viewer to visualise fabric renderings on pre-built models designed in Autodesk Maya. Indian handloom weavers have excellent skills and knowledge to create complex patterns in woven textiles. Still, due to a lack of digital literacy, they cannot use digital tools. They rely on their experience, knowledge, and sample-taking to ascertain the actual appearance of their fabrics. The objective of this framework is to provide a cost-effective solution for visualizing simulated CAD fabric on 3D models. It also allows the hand-weaving artists to predict their products before they are made on the looms. It can save time, reduce material waste during sample-taking, and improve the aesthetics of the woven fabric. It can also align the production of handwoven fabrics with demand and market trends.

International Journal of Innovative Technology and Exploring EngineeringVol. 15(1)
Quality Education
Openalex Percentile: Top 19%
Crafts, Textile, and Design
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ICT-Based Framework for Virtual Rendering of Digital Cloth on 3D Models — Ashish Dochania · International Journal of Innovative Technology and Exploring Engineering (2025) | TGRS Research Map | TGRS