Survey of FOSS 3D/2D graphics software Blender usage in science, academia, and industry

Abstract Free and open-source software (FOSS) is a preferred tool for individuals and companies. The advantages of FOSS are minimal expenses, multi-platform and community support, transparent privacy policies, no vendor-related limitations, etc. Blender is a FOSS computer graphics 3D and 2D editor. It offers functions such as modeling, animating, video editing, simulations, image processing, scripting, rendering, etc. It is widely used as a free alternative to existing commercial products. This comprehensive survey examines Blender and its features and explores its usage in research, academic, and industrial projects, based on hundreds of collected and referenced sources. A comparison of Blender with alternative proprietary tools was conducted in terms of rendering performance, popularity, support, and feature set. According to this survey, Blender can be used as an efficient tool in film industry for visual effects composition, for dataset production for scientific experiments or deep learning methods, for educational purposes as a 3D geometrical problems demonstration tool, for the design of industrial models prepared, for example, for 3D printing, usage in augmented or virtual reality applications, etc. More specialized features are available as community-developed add-ons. The main reason why Blender is not used more often is that many professionals are used to other software.

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Publication Details

Journal
The Visual Computer
Published
2025-12-26
DOI
https://doi.org/10.1007/s00371-025-04281-1
Primary Topic
Digital Media and Visual Art
Type
article
Field-Weighted Citation Impact
0.00

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article

Survey of FOSS 3D/2D graphics software Blender usage in science, academia, and industry

Tomáš Milet, Tomáš Chlubna, Pavel Zemčík, Michal Vlnas
The Visual Computer
Digital Media and Visual Art
article

Survey of FOSS 3D/2D graphics software Blender usage in science, academia, and industry

Tomáš Milet, Tomáš Chlubna, Pavel Zemčík, Michal Vlnas
article en

Abstract

Abstract Free and open-source software (FOSS) is a preferred tool for individuals and companies. The advantages of FOSS are minimal expenses, multi-platform and community support, transparent privacy policies, no vendor-related limitations, etc. Blender is a FOSS computer graphics 3D and 2D editor. It offers functions such as modeling, animating, video editing, simulations, image processing, scripting, rendering, etc. It is widely used as a free alternative to existing commercial products. This comprehensive survey examines Blender and its features and explores its usage in research, academic, and industrial projects, based on hundreds of collected and referenced sources. A comparison of Blender with alternative proprietary tools was conducted in terms of rendering performance, popularity, support, and feature set. According to this survey, Blender can be used as an efficient tool in film industry for visual effects composition, for dataset production for scientific experiments or deep learning methods, for educational purposes as a 3D geometrical problems demonstration tool, for the design of industrial models prepared, for example, for 3D printing, usage in augmented or virtual reality applications, etc. More specialized features are available as community-developed add-ons. The main reason why Blender is not used more often is that many professionals are used to other software.

The Visual ComputerVol. 42(1)
Brno University of Technology (CZ), Lappeenranta-Lahti University of Technology (FI)
European Commission, HORIZON EUROPE Framework Programme
Industry, innovation and infrastructure
Openalex Percentile: Top 21%
Digital Media and Visual Art
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Survey of FOSS 3D/2D graphics software Blender usage in science, academia, and industry — Tomáš Milet, Tomáš Chlubna, et al. · The Visual Computer (2025) | TGRS Research Map | TGRS