Gamification Enhances User Engagement and Task Performance in Prosthetic Vision Testing
Personalized, engagement-aware gamified tools with adaptive difficulty may improve the usability and scalability of prosthetic vision assessment and rehabilitation, including at-home training.
Authors
- Arathy Kartha (ORCID: https://orcid.org/0000-0002-4526-606X)
- Lily M. Turkstra (ORCID: https://orcid.org/0009-0009-9669-9189)
- Gislin Dagnelie
- Byron A. Johnson
- Michael Beyeler (ORCID: https://orcid.org/0000-0001-5233-844X)
Institutions
- Johns Hopkins University (US)
- University of California, Santa Barbara (US)
- Johns Hopkins Medicine (US)
- SUNY College of Optometry (US)
Publication Details
- Journal
- medRxiv
- Published
- 2025-12-22
- DOI
- https://doi.org/10.64898/2025.12.20.25342740
- Primary Topic
- Neuroscience and Neural Engineering
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- National Institutes of Health