From Player to Posthuman: Subjectivity and Meaning-Making in <i>Cyberpunk 2077</i>

This paper proposes a posthuman approach to the player-avatar relationship in Cyberpunk 2077 . Traditional views often see the in-game avatar as a mere prosthetic extension of the player, assuming a stable, unaffected sense of self. However, recent scholarship challenges this notion. Drawing on Poppy Wilde's concept of the “posthuman gamer,” this research argues that the player's interaction with the game is a mutually constructive exchange. Cyberpunk 2077 facilitates this through its protagonist, V, a semi-defined character whose identity is co-constructed by the player's choices. This choice-making blurs the lines between player and avatar, creating a continuous negotiation of identity. Ultimately, this paper analyzes how the game forges a posthuman embodied experience that actively involves the player's real-world identity in shaping the protagonist.

Authors

Institutions

Publication Details

Journal
Games and Culture
Published
2025-12-22
DOI
https://doi.org/10.1177/15554120251408707
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

From Player to Posthuman: Subjectivity and Meaning-Making in Cyberpunk 2077

Alexis F. Viegas
Games and Culture
Digital Games and Media
article

From Player to Posthuman: Subjectivity and Meaning-Making in Cyberpunk 2077

Alexis F. Viegas
article en

Abstract

This paper proposes a posthuman approach to the player-avatar relationship in Cyberpunk 2077 . Traditional views often see the in-game avatar as a mere prosthetic extension of the player, assuming a stable, unaffected sense of self. However, recent scholarship challenges this notion. Drawing on Poppy Wilde's concept of the “posthuman gamer,” this research argues that the player's interaction with the game is a mutually constructive exchange. Cyberpunk 2077 facilitates this through its protagonist, V, a semi-defined character whose identity is co-constructed by the player's choices. This choice-making blurs the lines between player and avatar, creating a continuous negotiation of identity. Ultimately, this paper analyzes how the game forges a posthuman embodied experience that actively involves the player's real-world identity in shaping the protagonist.

Games and Culture
Centre for Research in Anthropology (PT)
Openalex Percentile: Top 24%
Digital Games and Media
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.