Pengaruh model pembelajaran teams games tournament berbasis Kahoot terhadap keaktifan belajar siswa di SMP Negeri 1 Turi

Traditional teaching methods often strunggle to maintain student interest, particularly in Social Studies (IPS), where passive learning can lead to disengagement. This research investigates the impact of the Kahoot integrated Teams Games Tournament (TGT) model on the learning engagement of eight-grade students at SMPN 1 Turi. Employing a quantitative approach with a quasi experimental design, data were collected through surveys and classroom observations. The findings reveal that the TGT model significantly enhanced students engagement, with a 15% increase observed in the experimental group and a notably higher N Gain score compared to the control group. The implementation of this model fostered active participation, peer collaboration, and a healthy sense of competition among students. These results suggest that integrating Kahoot into the Teams Games Tournament model offers a promising strategy for improving student involvement and elevating the overall quality of Social studies learning.

Publication Details

Journal
Research Repository Universitas Islam Negeri Maulana Malik Ibrahim (University of Southampton)
Published
2025-10-01
Primary Topic
Online Learning Methods and Innovations
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Pengaruh model pembelajaran teams games tournament berbasis Kahoot terhadap keaktifan belajar siswa di SMP Negeri 1 Turi

Research Repository Universitas Islam Negeri Maulana Malik Ibrahim (University of Southampton)
Online Learning Methods and Innovations
article

Pengaruh model pembelajaran teams games tournament berbasis Kahoot terhadap keaktifan belajar siswa di SMP Negeri 1 Turi

article en

Abstract

Traditional teaching methods often strunggle to maintain student interest, particularly in Social Studies (IPS), where passive learning can lead to disengagement. This research investigates the impact of the Kahoot integrated Teams Games Tournament (TGT) model on the learning engagement of eight-grade students at SMPN 1 Turi. Employing a quantitative approach with a quasi experimental design, data were collected through surveys and classroom observations. The findings reveal that the TGT model significantly enhanced students engagement, with a 15% increase observed in the experimental group and a notably higher N Gain score compared to the control group. The implementation of this model fostered active participation, peer collaboration, and a healthy sense of competition among students. These results suggest that integrating Kahoot into the Teams Games Tournament model offers a promising strategy for improving student involvement and elevating the overall quality of Social studies learning.

Research Repository Universitas Islam Negeri Maulana Malik Ibrahim (University of Southampton)
Openalex Percentile: Top 21%
Online Learning Methods and Innovations
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.