Co-operative platformer game: A new naturalistic method of anger induction.

The induction of anger in laboratory settings remains a methodological challenge, as common paradigms often require induction-oriented focus that precludes simultaneous tasks, lack standardization, and elicit co-occurring emotions. This study aimed to develop and test a novel, engaging co-operative platformer game to induce anger through provocation, naturally immersing participants in the scenario, which allows investigating emotions in dynamics. The game was designed to impede goal achievement via poor performance of a fictitious partner, causing shared failures. Evaluation of the game efficacy included self-reports and physiological markers of emotional state. Self-reports confirmed that the game successfully provoked negative affect, with increased anger, sadness, and disgust. Physiological data indicated high arousal and expressivity during failures in the game. The co-operative platformer game presents a useful and engaging paradigm for negative emotion induction, incorporating an anger component. It successfully combines ecological validity with the methodological advantages of game-based tools, such as standardization, customizability, multi-trial design, and suitability for simultaneous tasks.

Publication Details

Journal
Canadian Journal of Experimental Psychology/Revue canadienne de psychologie expérimentale
Published
2026-09-24
DOI
https://doi.org/10.1037/cep0000418
Primary Topic
Emotion and Mood Recognition
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
article

Co-operative platformer game: A new naturalistic method of anger induction.

Canadian Journal of Experimental Psychology/Revue canadienne de psychologie expérimentale
Emotion and Mood Recognition
article

Co-operative platformer game: A new naturalistic method of anger induction.

article en

Abstract

The induction of anger in laboratory settings remains a methodological challenge, as common paradigms often require induction-oriented focus that precludes simultaneous tasks, lack standardization, and elicit co-occurring emotions. This study aimed to develop and test a novel, engaging co-operative platformer game to induce anger through provocation, naturally immersing participants in the scenario, which allows investigating emotions in dynamics. The game was designed to impede goal achievement via poor performance of a fictitious partner, causing shared failures. Evaluation of the game efficacy included self-reports and physiological markers of emotional state. Self-reports confirmed that the game successfully provoked negative affect, with increased anger, sadness, and disgust. Physiological data indicated high arousal and expressivity during failures in the game. The co-operative platformer game presents a useful and engaging paradigm for negative emotion induction, incorporating an anger component. It successfully combines ecological validity with the methodological advantages of game-based tools, such as standardization, customizability, multi-trial design, and suitability for simultaneous tasks.

Canadian Journal of Experimental Psychology/Revue canadienne de psychologie expérimentale
Openalex Percentile: Top 99%
Emotion and Mood Recognition
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Co-operative platformer game: A new naturalistic method of anger induction. · Canadian Journal of Experimental Psychology/Revue canadienne de psychologie expérimentale (2026) | TGRS Research Map | TGRS