Pokemon craze not just a game but serious business

In this article, I examine the global success of Pokémon Go as more than a mobile game, highlighting its significance as a case study in gamification, augmented reality (AR), and emerging AI-driven technologies. Drawing on its integration of real-world locations and interactive storytelling, I explore how the platform exemplifies the potential for immersive experiences to support public engagement, education, and technological innovation. I argue that Pokémon Go represents a shift in how audiences interact with complex digital systems and that this shift underscores the need for interdisciplinary approaches in education and research. The article advocates for stronger collaboration between academia and industry to foster ethical, critical, and creative responses to rapidly evolving digital ecosystems.

Publication Details

Journal
Bond University Research Portal (Bond University)
Published
2025-03-22
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00
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article

Pokemon craze not just a game but serious business

Bond University Research Portal (Bond University)
Augmented Reality Applications
article

Pokemon craze not just a game but serious business

article en

Abstract

In this article, I examine the global success of Pokémon Go as more than a mobile game, highlighting its significance as a case study in gamification, augmented reality (AR), and emerging AI-driven technologies. Drawing on its integration of real-world locations and interactive storytelling, I explore how the platform exemplifies the potential for immersive experiences to support public engagement, education, and technological innovation. I argue that Pokémon Go represents a shift in how audiences interact with complex digital systems and that this shift underscores the need for interdisciplinary approaches in education and research. The article advocates for stronger collaboration between academia and industry to foster ethical, critical, and creative responses to rapidly evolving digital ecosystems.

Bond University Research Portal (Bond University)
Industry, innovation and infrastructure
Openalex Percentile: Top 39%
Augmented Reality Applications
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