Effect of a gamified simulation on nursing students' communication skills in end-of-life care: A randomized controlled trial

<h2>Abstract</h2><h3>Background</h3> Communication is essential in palliative care, yet nursing students often struggle in end-of-life (EoL) settings. We evaluated SG-EoL, a gamified simulation to enhance verbal and non-verbal communication. <h3>Methods</h3> In a randomized controlled trial (<i>N</i> = 41), SG-EoL was compared with a quiz. Students completed pre/post simulations with a standardized patient; empathetic verbal responses and non-verbal behaviors (nodding, eye gaze, forward leaning) were timed. <h3>Results</h3> Forward leaning increased in the intervention group (<i>p</i> =. 02); no significant changes were found for verbal communication, nodding, or eye gaze. <h3>Conclusions</h3> SG-EoL improved one non-verbal behavior but not overall communication. Adding feedback, visual cues, and debriefing could enhance learning.

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Publication Details

Journal
Clinical Simulation in Nursing
Published
2025-11-13
DOI
https://doi.org/10.1016/j.ecns.2025.101850
Primary Topic
Simulation-Based Education in Healthcare
Type
article
Field-Weighted Citation Impact
0.00

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article

Effect of a gamified simulation on nursing students' communication skills in end-of-life care: A randomized controlled trial

Clinical Simulation in Nursing
Simulation-Based Education in Healthcare
article

Effect of a gamified simulation on nursing students' communication skills in end-of-life care: A randomized controlled trial

article en

Abstract

<h2>Abstract</h2><h3>Background</h3> Communication is essential in palliative care, yet nursing students often struggle in end-of-life (EoL) settings. We evaluated SG-EoL, a gamified simulation to enhance verbal and non-verbal communication. <h3>Methods</h3> In a randomized controlled trial (<i>N</i> = 41), SG-EoL was compared with a quiz. Students completed pre/post simulations with a standardized patient; empathetic verbal responses and non-verbal behaviors (nodding, eye gaze, forward leaning) were timed. <h3>Results</h3> Forward leaning increased in the intervention group (<i>p</i> =. 02); no significant changes were found for verbal communication, nodding, or eye gaze. <h3>Conclusions</h3> SG-EoL improved one non-verbal behavior but not overall communication. Adding feedback, visual cues, and debriefing could enhance learning.

Clinical Simulation in NursingVol. 109
HES-SO University of Applied Sciences and Arts Western Switzerland (CH), HES-SO Arc (CH), Hôpital du Jura Bernois (CH)
Schweizerische Akademie der Medizinischen Wissenschaften
Quality Education
Openalex Percentile: Top 39%
Simulation-Based Education in Healthcare
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Effect of a gamified simulation on nursing students' communication skills in end-of-life care: A randomized controlled trial · Clinical Simulation in Nursing (2025) | TGRS Research Map | TGRS