Haptic user experience evaluation for virtual reality: Developing an evaluation framework for haptics used in virtual training simulations

Haptic devices designed to replicate the complexity of sensations and interactivity accommodated by the hand allow users to interact with each other and manipulate things in virtual reality (VR), providing a limitless safe environment for training. Research indicates that hapticians (engineers, researchers, and designers) experience challenges when evaluating user experience (UX). Current evaluation instruments, guidelines, and education do not address haptic interaction and experience design issues. This research explores haptic evaluation methods and measures, identifies dimensions of haptic UX, and develops an instrument for evaluating haptic UX to support haptic design practice. To investigate the challenges faced by hapticians, a state-of-the-art integrative review examines haptic evaluations for seventy-six studies over three years from 2018. Findings suggest that no available methods were designed for evaluating haptic UX. An online survey comprising a questionnaire and interviews explores hapticians’ capability, attitudes, and knowledge of UX evaluation, indicating there is a low prioritisation of user needs and feedback, as users have a fundamental problem articulating their experience. Lastly, a UX study using a virtual haptic training simulation to pilot a modular mixed methods evaluation framework produced rich data and valuable insights compared to standard evaluation methods commonly used for haptic evaluations, like the System Usability Scale and NASA Task Load Index questionnaires. This thesis presents a series of practical tools designed to support hapticians in evaluating haptic UX more effectively, which include a taxonomy of evaluation methods, a model of the haptic UX evaluation lifecycle, and a self-efficacy questionnaire for assessing haptic UX evaluation capability. The primary contribution of this thesis is a modular framework designed to measure the dimensions of haptic UX for haptic devices at each stage of development. The mixed-methods framework employs validated instruments to explain the quality of the haptic UX more effectively than the quantitative methods currently available. The evaluation framework also includes the novel HURRT evaluation instrument that is generalisable outside of haptics and VR.

Institutions

Publication Details

Journal
Edinburgh Napier Research Repository (Edinburgh Napier University)
Published
2025-11-07
DOI
https://doi.org/10.17869/enu.2025.4807398
Primary Topic
Teleoperation and Haptic Systems
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Haptic user experience evaluation for virtual reality: Developing an evaluation framework for haptics used in virtual training simulations

Edinburgh Napier Research Repository (Edinburgh Napier University)
Teleoperation and Haptic Systems
article

Haptic user experience evaluation for virtual reality: Developing an evaluation framework for haptics used in virtual training simulations

article en

Abstract

Haptic devices designed to replicate the complexity of sensations and interactivity accommodated by the hand allow users to interact with each other and manipulate things in virtual reality (VR), providing a limitless safe environment for training. Research indicates that hapticians (engineers, researchers, and designers) experience challenges when evaluating user experience (UX). Current evaluation instruments, guidelines, and education do not address haptic interaction and experience design issues. This research explores haptic evaluation methods and measures, identifies dimensions of haptic UX, and develops an instrument for evaluating haptic UX to support haptic design practice. To investigate the challenges faced by hapticians, a state-of-the-art integrative review examines haptic evaluations for seventy-six studies over three years from 2018. Findings suggest that no available methods were designed for evaluating haptic UX. An online survey comprising a questionnaire and interviews explores hapticians’ capability, attitudes, and knowledge of UX evaluation, indicating there is a low prioritisation of user needs and feedback, as users have a fundamental problem articulating their experience. Lastly, a UX study using a virtual haptic training simulation to pilot a modular mixed methods evaluation framework produced rich data and valuable insights compared to standard evaluation methods commonly used for haptic evaluations, like the System Usability Scale and NASA Task Load Index questionnaires. This thesis presents a series of practical tools designed to support hapticians in evaluating haptic UX more effectively, which include a taxonomy of evaluation methods, a model of the haptic UX evaluation lifecycle, and a self-efficacy questionnaire for assessing haptic UX evaluation capability. The primary contribution of this thesis is a modular framework designed to measure the dimensions of haptic UX for haptic devices at each stage of development. The mixed-methods framework employs validated instruments to explain the quality of the haptic UX more effectively than the quantitative methods currently available. The evaluation framework also includes the novel HURRT evaluation instrument that is generalisable outside of haptics and VR.

Edinburgh Napier Research Repository (Edinburgh Napier University)
Edinburgh Napier University (GB)
Openalex Percentile: Top 50%
Teleoperation and Haptic Systems
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.