Targeted Educational Intervention Through Game-Based Learning to Promote Rational Antimicrobial Use Among Health Care Learners: Prospective Interventional Study

The gamified intervention successfully improved participants' knowledge and awareness of rational antimicrobial use. Substantial improvements across all the assessed components highlight the positive impact of the intervention in promoting optimal antimicrobial use and curbing AMR. Innovative gamified interventions may foster better and longer-lasting awareness, supporting appropriate antimicrobial use.

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Publication Details

Journal
JMIR Medical Education
Published
2025-11-06
DOI
https://doi.org/10.2196/72236
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

Targeted Educational Intervention Through Game-Based Learning to Promote Rational Antimicrobial Use Among Health Care Learners: Prospective Interventional Study

JMIR Medical Education
Educational Games and Gamification
article

Targeted Educational Intervention Through Game-Based Learning to Promote Rational Antimicrobial Use Among Health Care Learners: Prospective Interventional Study

article en

Abstract

The gamified intervention successfully improved participants' knowledge and awareness of rational antimicrobial use. Substantial improvements across all the assessed components highlight the positive impact of the intervention in promoting optimal antimicrobial use and curbing AMR. Innovative gamified interventions may foster better and longer-lasting awareness, supporting appropriate antimicrobial use.

JMIR Medical EducationVol. 12
JSS Academy of Higher Education and Research (IN)
Quality Education
Openalex Percentile: Top 39%
Educational Games and Gamification
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Targeted Educational Intervention Through Game-Based Learning to Promote Rational Antimicrobial Use Among Health Care Learners: Prospective Interventional Study · JMIR Medical Education (2025) | TGRS Research Map | TGRS