GAME-BASED LEARNING: A PEDAGOGICAL APPROACH TO ORGANIZING THE EDUCATIONAL PROCESS

The thesis explores the pivotal role of imagination in children’s learning processes during games, emphasizing its impact on their understanding of the environment and adaptation to social reality. It highlights how elementary school-aged children employ imagination in creating diverse scenarios, fostering a unique worldview. The focus on didactic games, intentionally designed by educators for teaching purposes, is examined as a powerful method for acquiring, consolidating, and generalizing new knowledge. These games serve as a multifaceted phenomenon, not only facilitating knowledge acquisition but also skill formation and the development of various cognitive processes in children. The abstract underscores the significance of didactic games in education, offering a structured approach to learning through a combination of teaching and entertaining elements.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-11-04
DOI
https://doi.org/10.5281/zenodo.17522545
Primary Topic
Attention Economy in Education and Business
Type
article
Field-Weighted Citation Impact
0.00
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article

GAME-BASED LEARNING: A PEDAGOGICAL APPROACH TO ORGANIZING THE EDUCATIONAL PROCESS

Zenodo (CERN European Organization for Nuclear Research)
Attention Economy in Education and Business
article

GAME-BASED LEARNING: A PEDAGOGICAL APPROACH TO ORGANIZING THE EDUCATIONAL PROCESS

article en

Abstract

The thesis explores the pivotal role of imagination in children’s learning processes during games, emphasizing its impact on their understanding of the environment and adaptation to social reality. It highlights how elementary school-aged children employ imagination in creating diverse scenarios, fostering a unique worldview. The focus on didactic games, intentionally designed by educators for teaching purposes, is examined as a powerful method for acquiring, consolidating, and generalizing new knowledge. These games serve as a multifaceted phenomenon, not only facilitating knowledge acquisition but also skill formation and the development of various cognitive processes in children. The abstract underscores the significance of didactic games in education, offering a structured approach to learning through a combination of teaching and entertaining elements.

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 33%
Attention Economy in Education and Business
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