‘Time, Play and Games’

This editorial introduces the Special Issue on ‘Time, Play and Games’. Time is a complex, multifaceted concept with physical, psychological, cultural and political dimensions. The articles that make up this collection are suitably diverse. They delve into different aspects of play and game temporality from a wide array of perspectives, offering insights into the temporalities of nostalgia, retrogaming, representation, game design structures, live-service games and more.

Institutions

Publication Details

Journal
Journal of Gaming & Virtual Worlds
Published
2025-06-01
DOI
https://doi.org/10.1386/jgvw_00131_2
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

‘Time, Play and Games’

Journal of Gaming & Virtual Worlds
Digital Games and Media
article

‘Time, Play and Games’

article en

Abstract

This editorial introduces the Special Issue on ‘Time, Play and Games’. Time is a complex, multifaceted concept with physical, psychological, cultural and political dimensions. The articles that make up this collection are suitably diverse. They delve into different aspects of play and game temporality from a wide array of perspectives, offering insights into the temporalities of nostalgia, retrogaming, representation, game design structures, live-service games and more.

Journal of Gaming & Virtual WorldsVol. 17(2)
Institut Supérieur des Beaux-arts de Besançon (FR), Syracuse University (US)
Openalex Percentile: Top 34%
Digital Games and Media
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‘Time, Play and Games’ · Journal of Gaming & Virtual Worlds (2025) | TGRS Research Map | TGRS