Immersive Tai Chi for Home-Based Exercise in Older Adults: Usability and Feasibility Study
Tai Chi exergames based on immersive technologies offer a feasible and attractive pathway for promoting physical exercise among community-dwelling older adults, particularly within the home environment, supporting the goal of aging in place. As a single, laboratory-based session, the reported satisfaction may partly reflect a novelty effect; therefore, longer-term, home-based follow-ups are needed to assess durability. Analysis of the key usability factors provides guidance for specific design choices, while also indicating directions for future research, such as longitudinal evaluations, extension to more diverse populations, and application in real-world home settings.
Institutions
- National Institutes of Biotechnology Malaysia (MY)
- National Research, Development and Innovation Office (HU)
- Telkom University (ID)
Publication Details
- Journal
- JMIR Serious Games
- Published
- 2025-10-31
- DOI
- https://doi.org/10.2196/79453
- Primary Topic
- Balance, Gait, and Falls Prevention
- Type
- article
- Field-Weighted Citation Impact
- 0.00