A multidisciplinary approach to understanding the technology, opportunities, challenges, and implications for society of the metaverse

Since late 2021, there has been increasing interest in the idea of the “metaverse.” This is a virtual, augmented or mixed reality system that potentially millions of people can simultaneously inhabit and where people can interact with one another in real-time, irrespective of the physical distance between them. It is heralded by some as the next-level world wide web that will use a 3D immersive interface, with the potential of mixing virtual and physical reality, with environments persisting over time and all interoperable between different platforms and devices. Nevertheless, there is still no true example of a metaverse, only a number of nascent examples. Here we discuss the technical foundations for such metaverses, the role of generative AI, and its possible impact on society—including education, healthcare and quality of life, business and consumers, the future of work, and its implications for democracy. We also discuss public perceptions of the metaverse, issues of governance and regulation, and its legal implications. Overall, while the metaverse may radically and positively alter the way that we live, we must take into account ethical and regulatory issues in order to avoid predictions of a dystopian future being realized. This study is, therefore, a multi-disciplinary introduction to the metaverse concept that may be useful to readers with many different interests.

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Publication Details

Journal
Frontiers in Virtual Reality
Published
2025-10-27
DOI
https://doi.org/10.3389/frvir.2025.1566419
Citations
2
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
3.87
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article

A multidisciplinary approach to understanding the technology, opportunities, challenges, and implications for society of the metaverse

2 citations
Frontiers in Virtual Reality
Virtual Reality Applications and Impacts
3.87
article

A multidisciplinary approach to understanding the technology, opportunities, challenges, and implications for society of the metaverse

article en
2 citations

Abstract

Since late 2021, there has been increasing interest in the idea of the “metaverse.” This is a virtual, augmented or mixed reality system that potentially millions of people can simultaneously inhabit and where people can interact with one another in real-time, irrespective of the physical distance between them. It is heralded by some as the next-level world wide web that will use a 3D immersive interface, with the potential of mixing virtual and physical reality, with environments persisting over time and all interoperable between different platforms and devices. Nevertheless, there is still no true example of a metaverse, only a number of nascent examples. Here we discuss the technical foundations for such metaverses, the role of generative AI, and its possible impact on society—including education, healthcare and quality of life, business and consumers, the future of work, and its implications for democracy. We also discuss public perceptions of the metaverse, issues of governance and regulation, and its legal implications. Overall, while the metaverse may radically and positively alter the way that we live, we must take into account ethical and regulatory issues in order to avoid predictions of a dystopian future being realized. This study is, therefore, a multi-disciplinary introduction to the metaverse concept that may be useful to readers with many different interests.

Frontiers in Virtual RealityVol. 6
École Centrale de Nantes (FR), Institució Catalana de Recerca i Estudis Avançats (ES), Centre National de la Recherche Scientifique (FR), University of Alicante (ES), Reichman University (IL), Netherlands Organisation for Applied Scientific Research (NL), RISE Research Institutes of Sweden (SE), Renaissance University (NG), Hochschule Magdeburg-Stendal (DE), Consorci Institut D'Investigacions Biomediques August Pi I Sunyer (ES), University College London (GB), Poznań University of Technology (PL), Goldsmiths University of London (GB), Université Paris Dauphine-PSL (FR), Universitat de Barcelona (ES), Politecnico di Milano (IT)
Openalex Percentile: Top 6%
Virtual Reality Applications and Impacts
3.87
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