Rule-Based Object Pattern Game: A Knowledge Representation and Simple Reflex Agent Model in Educational Gameplay

This paper presents the development of a rulebased educational game, ”Rule-Based Object Pattern”, designed to introduce the concepts of Knowledge Representation and Simple Reflex Agents in artificial intelligence. The game utilizes structured object attributes such as color and shape, and a simple agent applies predefined if-then rules to predict object sequences. The aim is to demonstrate how AI agents can use represented knowledge for decision-making and reasoning, fostering early AI literacy through interactive gameplay. The system was developed using Unity 3D and evaluated via student feedback and agent performance metrics.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-10-21
DOI
https://doi.org/10.5281/zenodo.17406649
Primary Topic
Intelligent Tutoring Systems and Adaptive Learning
Type
article
Field-Weighted Citation Impact
0.00
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article

Rule-Based Object Pattern Game: A Knowledge Representation and Simple Reflex Agent Model in Educational Gameplay

Zenodo (CERN European Organization for Nuclear Research)
Intelligent Tutoring Systems and Adaptive Learning
article

Rule-Based Object Pattern Game: A Knowledge Representation and Simple Reflex Agent Model in Educational Gameplay

article en

Abstract

This paper presents the development of a rulebased educational game, ”Rule-Based Object Pattern”, designed to introduce the concepts of Knowledge Representation and Simple Reflex Agents in artificial intelligence. The game utilizes structured object attributes such as color and shape, and a simple agent applies predefined if-then rules to predict object sequences. The aim is to demonstrate how AI agents can use represented knowledge for decision-making and reasoning, fostering early AI literacy through interactive gameplay. The system was developed using Unity 3D and evaluated via student feedback and agent performance metrics.

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 23%
Intelligent Tutoring Systems and Adaptive Learning
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Rule-Based Object Pattern Game: A Knowledge Representation and Simple Reflex Agent Model in Educational Gameplay · Zenodo (CERN European Organization for Nuclear Research) (2025) | TGRS Research Map | TGRS