The FACTory: An educational experience on digital misinformation literacy utilizing serious game techniques

By nature, video games are experiences with a greater level of user interaction, beyond typical mediums such as books or videos. Serious games are games that aim to utilize these special advantages of video games as a learning medium. One growing issue that serious games can address is the rise of misinformation in digital media, especially with new psychological techniques made possible by generative AI and deepfakes. Since preadolescents are particularly susceptible to misinformation, The FACTory serves as an accessible and appealing solution, a serious game that incorporates design principles of experiential learning, meaningful play, and narrative immersion, alongside research on belief formation, source monitoring, and misinformation tactics. Players take the role of a fact-checking content moderator who analyzes digital content and utilizes counter-tactics to resist manipulation techniques. Game features include a grand, overarching narrative and interactive minigames, such as logical reasoning tests and emotional manipulation checks. Although quantitative results have not yet been gathered from prototype testing, by simulating engaging and realistic misinformation scenarios, the game’s design is expected to ensure intrinsic teaching of skepticism, metacognition, and heuristic-driven judgements. Future generations require advanced digital literacy skills that extend beyond current frameworks, and The FACTory offers a scalable model for cultivating critical thinking and responsible citizens of the digital age.

Institutions

Publication Details

Journal
George Mason University
Published
2025-09-15
DOI
https://doi.org/10.13021/jssr2025.5271
Primary Topic
Misinformation and Its Impacts
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The FACTory: An educational experience on digital misinformation literacy utilizing serious game techniques

George Mason University
Misinformation and Its Impacts
article

The FACTory: An educational experience on digital misinformation literacy utilizing serious game techniques

article en

Abstract

By nature, video games are experiences with a greater level of user interaction, beyond typical mediums such as books or videos. Serious games are games that aim to utilize these special advantages of video games as a learning medium. One growing issue that serious games can address is the rise of misinformation in digital media, especially with new psychological techniques made possible by generative AI and deepfakes. Since preadolescents are particularly susceptible to misinformation, The FACTory serves as an accessible and appealing solution, a serious game that incorporates design principles of experiential learning, meaningful play, and narrative immersion, alongside research on belief formation, source monitoring, and misinformation tactics. Players take the role of a fact-checking content moderator who analyzes digital content and utilizes counter-tactics to resist manipulation techniques. Game features include a grand, overarching narrative and interactive minigames, such as logical reasoning tests and emotional manipulation checks. Although quantitative results have not yet been gathered from prototype testing, by simulating engaging and realistic misinformation scenarios, the game’s design is expected to ensure intrinsic teaching of skepticism, metacognition, and heuristic-driven judgements. Future generations require advanced digital literacy skills that extend beyond current frameworks, and The FACTory offers a scalable model for cultivating critical thinking and responsible citizens of the digital age.

George Mason University
George Mason University (US)
Quality Education
Openalex Percentile: Top 36%
Misinformation and Its Impacts
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

The FACTory: An educational experience on digital misinformation literacy utilizing serious game techniques · George Mason University (2025) | TGRS Research Map | TGRS