Automatically Generating Questions About Scratch Programs

When learning to program, students are usually assessed based on the code they wrote. However, the mere completion of a programming task does not guarantee actual comprehension of the underlying concepts. Asking learners questions about the code they wrote has therefore been proposed as a means to assess program comprehension. As creating targeted questions for individual student programs can be tedious and challenging, prior work has proposed to generate such questions automatically. In this paper we generalize this idea to the block-based programming language Scratch. We propose a set of 30 different questions for Scratch code covering an established program comprehension model, and extend the LitterBox static analysis tool to automatically generate corresponding questions for a given Scratch program. On a dataset of 600,913 projects we generated 54,118,694 questions automatically. Our initial experiments with 34 ninth graders demonstrate that this approach can indeed generate meaningful questions for Scratch programs, and we find that the ability of students to answer these questions on their programs relates to their overall performance.

Publication Details

Journal
ArXiv.org
Published
2025-10-13
Primary Topic
Teaching and Learning Programming
Type
article
Field-Weighted Citation Impact
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article

Automatically Generating Questions About Scratch Programs

ArXiv.org
Teaching and Learning Programming
article

Automatically Generating Questions About Scratch Programs

article en

Abstract

When learning to program, students are usually assessed based on the code they wrote. However, the mere completion of a programming task does not guarantee actual comprehension of the underlying concepts. Asking learners questions about the code they wrote has therefore been proposed as a means to assess program comprehension. As creating targeted questions for individual student programs can be tedious and challenging, prior work has proposed to generate such questions automatically. In this paper we generalize this idea to the block-based programming language Scratch. We propose a set of 30 different questions for Scratch code covering an established program comprehension model, and extend the LitterBox static analysis tool to automatically generate corresponding questions for a given Scratch program. On a dataset of 600,913 projects we generated 54,118,694 questions automatically. Our initial experiments with 34 ninth graders demonstrate that this approach can indeed generate meaningful questions for Scratch programs, and we find that the ability of students to answer these questions on their programs relates to their overall performance.

ArXiv.org
Deutsche Forschungsgemeinschaft
Quality Education
Openalex Percentile: Top 41%
Teaching and Learning Programming
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Automatically Generating Questions About Scratch Programs · ArXiv.org (2025) | TGRS Research Map | TGRS