Towards Fully Accessible Digital Content: A Haptic-VR Workflow for Blind Users

This work proposes a novel workflow for enabling non-visual access to digital images via immersive and mobile platforms. The process involves image acquisition, semantic simplification, and conversion into a tactile-friendly 2.5D virtual bas-relief. Blind users explore the content using haptic gloves and spatial tracking within a VR environment, allowing real-time interaction with graphical elements. This approach aims to provide a tactile and spatial understanding of visual content originally intended for sighted users, enabling more inclusive access to digital media on devices such as laptops and tablets.

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Publication Details

Published
2025-10-14
DOI
https://doi.org/10.1145/3742889.3768346
Primary Topic
Tactile and Sensory Interactions
Type
article
Field-Weighted Citation Impact
0.00
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article

Towards Fully Accessible Digital Content: A Haptic-VR Workflow for Blind Users

Tactile and Sensory Interactions
article

Towards Fully Accessible Digital Content: A Haptic-VR Workflow for Blind Users

article en

Abstract

This work proposes a novel workflow for enabling non-visual access to digital images via immersive and mobile platforms. The process involves image acquisition, semantic simplification, and conversion into a tactile-friendly 2.5D virtual bas-relief. Blind users explore the content using haptic gloves and spatial tracking within a VR environment, allowing real-time interaction with graphical elements. This approach aims to provide a tactile and spatial understanding of visual content originally intended for sighted users, enabling more inclusive access to digital media on devices such as laptops and tablets.

University of Brescia (IT)
Openalex Percentile: Top 44%
Tactile and Sensory Interactions
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Towards Fully Accessible Digital Content: A Haptic-VR Workflow for Blind Users · (2025) | TGRS Research Map | TGRS