TEXNALOGIYA VA TABIIY FANLARNI O'QITISHDA STEAM ASOSIDA LOYIHA ISHLARINI TASHKIL ETISH

This thesis explores the theoretical and practical foundations of organizing project-based learning in teaching Technology and Natural Sciences through the STEAM (Science, Technology, Engineering, Art, and Mathematics) approach. In the modern educational landscape, traditional methods of instruction are gradually being replaced by innovative, integrative teaching strategies. Among these, the STEAM approach has emerged as one of the most effective methods for developing students’ creativity, problem-solving abilities, and scientific thinking. The STEAM education model integrates five key disciplines — Science, Technology, Engineering, Art, and Mathematics — into a single, cohesive framework. This interdisciplinary approach enables students to connect theoretical knowledge with real-life applications, fostering analytical and critical thinking skills while stimulating creativity and innovation. The study highlights that implementing STEAM-based project work in the teaching of technology and natural sciences significantly enhances students’ motivation, teamwork, and independent research abilities. It also develops essential skills such as observation, experimentation, design thinking, innovation, and communication. Through hands-on projects, learners gain practical experience in solving real-world problems, thus bridging the gap between theory and practice.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-10-13
DOI
https://doi.org/10.5281/zenodo.17341445
Primary Topic
Research Data Management Practices
Type
article
Field-Weighted Citation Impact
0.00
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article

TEXNALOGIYA VA TABIIY FANLARNI O'QITISHDA STEAM ASOSIDA LOYIHA ISHLARINI TASHKIL ETISH

Zenodo (CERN European Organization for Nuclear Research)
Research Data Management Practices
article

TEXNALOGIYA VA TABIIY FANLARNI O'QITISHDA STEAM ASOSIDA LOYIHA ISHLARINI TASHKIL ETISH

article en

Abstract

This thesis explores the theoretical and practical foundations of organizing project-based learning in teaching Technology and Natural Sciences through the STEAM (Science, Technology, Engineering, Art, and Mathematics) approach. In the modern educational landscape, traditional methods of instruction are gradually being replaced by innovative, integrative teaching strategies. Among these, the STEAM approach has emerged as one of the most effective methods for developing students’ creativity, problem-solving abilities, and scientific thinking. The STEAM education model integrates five key disciplines — Science, Technology, Engineering, Art, and Mathematics — into a single, cohesive framework. This interdisciplinary approach enables students to connect theoretical knowledge with real-life applications, fostering analytical and critical thinking skills while stimulating creativity and innovation. The study highlights that implementing STEAM-based project work in the teaching of technology and natural sciences significantly enhances students’ motivation, teamwork, and independent research abilities. It also develops essential skills such as observation, experimentation, design thinking, innovation, and communication. Through hands-on projects, learners gain practical experience in solving real-world problems, thus bridging the gap between theory and practice.

Zenodo (CERN European Organization for Nuclear Research)
Industry, innovation and infrastructure
Openalex Percentile: Top 34%
Research Data Management Practices
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TEXNALOGIYA VA TABIIY FANLARNI O'QITISHDA STEAM ASOSIDA LOYIHA ISHLARINI TASHKIL ETISH · Zenodo (CERN European Organization for Nuclear Research) (2025) | TGRS Research Map | TGRS