Pengembangan E-Modul pada Mata Pelajaran Pendidikan Jasmani Olahraga Kesehatan Kelas XI

This study aims to 1) determine the development needs. 2) determine the design of the E-Module development. 3) determine the level of validity of the E-Module development. 4) determine the level of practicality of the E-Module development. This study uses the R&D approach with the Thiagarajan development model, which consists of several stages, namely the definition stage, the design stage, the development stage, and the dissemination stage. Data collection techniques include questionnaires, interviews, and documentation. The study results show that 1) The definition stage, Identification of needs, students of UPT SMA Negeri 20 Bone need digital-based learning E-Module. 2) The design stage involves developing materials, making media into E-Modules, and compiling practice questions. 3) Expert/Validity testing is carried out in 2 ways: through alpha testing by media design experts with excellent qualifications and content/material experts with excellent qualifications. 4) A beta test at the product trial stage was conducted by testing a small group of students selected based on random sampling consisting of 5 students with practical qualifications then the large group trial obtained an efficient qualification, and the trial by the subject teacher of physical education, sports, health obtained an efficient qualification. The E-Module in Physical Education, Sports, and Health is feasible for UPT SMA Negeri 20 Bone. Keywords: E-Module, Development, PJOK

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Publication Details

Journal
e-SPORT Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi
Published
2025-06-30
DOI
https://doi.org/10.31539/e-sport.v5i2.15447
Primary Topic
Diabetic Foot Ulcer Assessment and Management
Type
article
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article

Pengembangan E-Modul pada Mata Pelajaran Pendidikan Jasmani Olahraga Kesehatan Kelas XI

e-SPORT Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi
Diabetic Foot Ulcer Assessment and Management
article

Pengembangan E-Modul pada Mata Pelajaran Pendidikan Jasmani Olahraga Kesehatan Kelas XI

article en

Abstract

This study aims to 1) determine the development needs. 2) determine the design of the E-Module development. 3) determine the level of validity of the E-Module development. 4) determine the level of practicality of the E-Module development. This study uses the R&D approach with the Thiagarajan development model, which consists of several stages, namely the definition stage, the design stage, the development stage, and the dissemination stage. Data collection techniques include questionnaires, interviews, and documentation. The study results show that 1) The definition stage, Identification of needs, students of UPT SMA Negeri 20 Bone need digital-based learning E-Module. 2) The design stage involves developing materials, making media into E-Modules, and compiling practice questions. 3) Expert/Validity testing is carried out in 2 ways: through alpha testing by media design experts with excellent qualifications and content/material experts with excellent qualifications. 4) A beta test at the product trial stage was conducted by testing a small group of students selected based on random sampling consisting of 5 students with practical qualifications then the large group trial obtained an efficient qualification, and the trial by the subject teacher of physical education, sports, health obtained an efficient qualification. The E-Module in Physical Education, Sports, and Health is feasible for UPT SMA Negeri 20 Bone. Keywords: E-Module, Development, PJOK

e-SPORT Jurnal Pendidikan Jasmani Kesehatan dan RekreasiVol. 5(2)
State University of Makassar (ID)
Industry, innovation and infrastructure
Openalex Percentile: Top 38%
Diabetic Foot Ulcer Assessment and Management
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