HERITAGE QUEST: A GAMIFIED HISTORICAL LEARNING EXPERIENCE

HERITAGE QUEST: A Gamified Historical Learning Experience is a working educational app, designed tofacilitate the learning of Philippine history through community interaction, and gamification. The app isdeveloped using Unity and C#, and the game applies gaming and artificial intelligence. By utilizing a 3D virtualmap, players can move around Metro Manila, interact with NPCs driven by AI, visit heritage sites and take quizzesthat assess their learning. The app also will track usage and motivation with a leaderboard and achievements.Using a development-oriented design, and a guided agile process, the project took development iterative steps tosupport the development of the app. The app is designed for phone and tablet use to reach fluent operation andperformance. The app, in its current iteration, employs assessments and has a limited number of heritage sites,with limited support for accessibility, such as narration of text and changing the text font size. In its currentversion, HERITAGE QUEST express an vision of gamified education making historical education and learningnot only fun and meaningful but culturally responsive. Future development will have more content, moreaccessible methodology, and an impact assessment of educational use

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-10-07
DOI
https://doi.org/10.5281/zenodo.17283648
Primary Topic
Cell Image Analysis Techniques
Type
article
Field-Weighted Citation Impact
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article

HERITAGE QUEST: A GAMIFIED HISTORICAL LEARNING EXPERIENCE

Zenodo (CERN European Organization for Nuclear Research)
Cell Image Analysis Techniques
article

HERITAGE QUEST: A GAMIFIED HISTORICAL LEARNING EXPERIENCE

article en

Abstract

HERITAGE QUEST: A Gamified Historical Learning Experience is a working educational app, designed tofacilitate the learning of Philippine history through community interaction, and gamification. The app isdeveloped using Unity and C#, and the game applies gaming and artificial intelligence. By utilizing a 3D virtualmap, players can move around Metro Manila, interact with NPCs driven by AI, visit heritage sites and take quizzesthat assess their learning. The app also will track usage and motivation with a leaderboard and achievements.Using a development-oriented design, and a guided agile process, the project took development iterative steps tosupport the development of the app. The app is designed for phone and tablet use to reach fluent operation andperformance. The app, in its current iteration, employs assessments and has a limited number of heritage sites,with limited support for accessibility, such as narration of text and changing the text font size. In its currentversion, HERITAGE QUEST express an vision of gamified education making historical education and learningnot only fun and meaningful but culturally responsive. Future development will have more content, moreaccessible methodology, and an impact assessment of educational use

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 32%
Cell Image Analysis Techniques
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HERITAGE QUEST: A GAMIFIED HISTORICAL LEARNING EXPERIENCE · Zenodo (CERN European Organization for Nuclear Research) (2025) | TGRS Research Map | TGRS