A(I)nimism: Re-enchanting the World Through AI-Mediated Object Interaction

Animist worldviews treat beings, plants, landscapes, and even tools as persons endowed with spirit, an orientation that has long shaped human-nonhuman relations through ritual and moral practice. While modern industrial societies have often imagined technology as mute and mechanical, recent advances in artificial intelligence (AI), especially large language models (LLMs), invite people to anthropomorphize and attribute inner life to devices. This paper introduces A(I)nimism, an interactive installation exploring how large language objects (LLOs) can mediate animistic relationships with everyday things. Housed within a physical 'portal', the system uses GPT-4 Vision, voice input, and memory-based agents to create evolving object-personas. Encounters unfold through light, sound, and touch in a ritual-like process of request, conversation, and transformation that is designed to evoke empathy, wonder, and reflection. We situate the project within anthropological perspectives, speculative design, and spiritual HCI. AI's opacity, we argue, invites animistic interpretation, allowing LLOs to re-enchant the mundane and spark new questions of agency, responsibility, and design.

Publication Details

Journal
ArXiv.org
Published
2025-09-29
Primary Topic
Global Maternal and Child Health
Type
article
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article

A(I)nimism: Re-enchanting the World Through AI-Mediated Object Interaction

ArXiv.org
Global Maternal and Child Health
article

A(I)nimism: Re-enchanting the World Through AI-Mediated Object Interaction

article en

Abstract

Animist worldviews treat beings, plants, landscapes, and even tools as persons endowed with spirit, an orientation that has long shaped human-nonhuman relations through ritual and moral practice. While modern industrial societies have often imagined technology as mute and mechanical, recent advances in artificial intelligence (AI), especially large language models (LLMs), invite people to anthropomorphize and attribute inner life to devices. This paper introduces A(I)nimism, an interactive installation exploring how large language objects (LLOs) can mediate animistic relationships with everyday things. Housed within a physical 'portal', the system uses GPT-4 Vision, voice input, and memory-based agents to create evolving object-personas. Encounters unfold through light, sound, and touch in a ritual-like process of request, conversation, and transformation that is designed to evoke empathy, wonder, and reflection. We situate the project within anthropological perspectives, speculative design, and spiritual HCI. AI's opacity, we argue, invites animistic interpretation, allowing LLOs to re-enchant the mundane and spark new questions of agency, responsibility, and design.

ArXiv.org
Openalex Percentile: Top 29%
Global Maternal and Child Health
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A(I)nimism: Re-enchanting the World Through AI-Mediated Object Interaction · ArXiv.org (2025) | TGRS Research Map | TGRS